Why Dishonorable Kills failed at their intended purpose

“Oh no, I can’t refute his point so I’ll just question his motives!”

Nice ad hominem.

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oh that, lol.

just thought it looked cool years ago. Haven’t touched this character in awhile.

This.

If the intention of the DHK system was to abolish city raids, world PvP in group, and encourage same faction trolling and griefing, it was a massive success.

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EXACTLY. THANK YOU FOR AGREEING WITH ME.

Those guildies were not interested in world pvp, they were interested in raising their rank. That’s exactly what I’ve been saying the whole time.

If a repeatable flower-picking quest was the most efficient way to get rank, all of those players would have just been running around and picking flowers.

Your only point was “BECAUSE VANILLA!!” which I thoroughly shredded in my OP. No one is impressed by this tired crap anymore. We want reasons, we want explanations, and we want them to be specific.

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You are a disgrace to No Changes and I am ashamed you are on our side. I doubt anyone falls for your childish attempt at propaganda and if they do I will be here to correct them. You are perpetuating the same ignorance we fought against and still fight against. I wish I found it justifiable to report this type of trolling. Me and both sides of this discussion are better off without your input. I hope you change.

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Sorry, but “BECAUSE VANILLA” is probably the most efficient way to “thoroughly shred” your original point.

I hate to break it to you, but Blizz devs are not recreating your private server experience. They are recreating Vanilla, “warts and all”, as Ion has put it.

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Uhh? Problem with what you’re saying is that even without DHK’s, sitting in the middle of another city killing civillian npc’s instead of players is not going get you ranks.

It doesn’t do what it’s intended to do.

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Sure, apart from the things they’re changing, for better and for worse. If we’re going to have to suffer sharding, then by god, I expect something to be better alongside that fat pile of worse.

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OMG please tell you also have a post where you whine about sharding, too

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Tons. It perverts the spirit of vanilla, and I’m genuinely afraid they’ll use it beyond the 1-10 zones to cut costs, to the detriment of massive city raid zerging.

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While personally, if they were doing it all over again I’d prefer to see:

PVE / RP Server: Civilian flagged NPCs are not attackable.
PVP Server: Civilian flagged NPCs are attackable without penalty.

but we’re recreating Vanilla with a compressed content release. If they’re going to go with progressive itemisation and progressive system adjustment, that opens up a whole host of arguments for AV each version, demands to have 12 content patches. And Blizzard isn’t willing to pay for that without a big consumer lobby.

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The only time this is a factor is in city raids that don’t happen very often. The people this effects is rankers only. If you are ranking city raids are bad for honor dhks or not you just gimping yourself.

I’ll bite. First off, you already know where I stand with the if it was in the game it should stay in the game thing. But I digress.

From a roleplaying perspective, you have someone who is supposed to be a mighty, fierce but honorable warrior. Where is the honor in killing shop keepers, the elderly and the sick? Should such a mighty and honorable warrior go unpunished for these deeds of such malice? Should such a mighty and honorable warrior be left unpunished for associating him/herself with others that would so carelessly kill civilians?

I put it to you that these acts of such gross malice and unforgivable heartlessness should be punished! WIIIIIITH DHKs.

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I think you missed my point…

These were people who like to pvp and would raise there rank. But they did plenty of other things.

However they would NOT go do a city raid, which I did try and ask them to do, because they would get DHKs and that would actively harm there pvp rank.

Without DHKs they prob would have gone and done it since they had in the past before DHKs were a thing.

In vanilla if you tried to set up a capital city raid the #1 reason you got for why people didnt want to go was “I don’t want to get and DHKs”

and if you do a capital city raid you are going to get some, since civilians are all over the place and AoE is everywhere.

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So your worry is same faction grieving with rankers? Sorry to tell you this, but rankers will almost never participate in world pvp or if they do they do it with their premades. Your concerne effects next to no one.

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Other side isn’t actually reading what we’ve been saying now it just feels like X.x

DHK do not stop civillian npc’s from being killed, it encourages it. It creates griefing same faction players and at the same time does not stop anyone but ranking players from killing them, meaning, they will be killed and constantly regardless.

It also adds a stat for non ranking players to pad when they are bored, DHK’s, there will be people who intentionally kill these NPC’s just to raise their DHK’s as high as possible.

All you do leaving it in is create griefing and add a reason for some people to kill civ npc’s as well.

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Blizzard’s decisions concerning classic so closely align with the worst posters on this forum, it’s apparent that they are putting very little reasoning into things. Almost as though one of the higher ups is smugly pulling the strings to make the “you think you do” quote come true as painfully as possible.

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What the heck, dude? You keep inverting the logic of your arguments to deflect points other people are making. I don’t know how to communicate with you, because each reply could be a novel arrangement of ideas that completely ignores points and precedents you, yourself made.

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There’s Civillian NPC’s everywhere in the world, if you’re in a raid and someone kills them you get the DHK as well.

So for example, you join a guild raid or a pug even and before you zone into the raid someone kills one to grief you after seeing you join.

It has nothing to do with what you say really.

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