Why did you quit in cata

Honestly enjoyed cata… only thing that really sucked was the amount of new content and the release rate. Dragon soul lasted so long lol. The new talent trees were actually much more impactful point for point, but I can understand how people complained about the 1 point every 2-3 levels as opposed to every level past 10.

Also, while this does happen in the final season of nearly every expansion, the PvE items available in the final arena season were so overpowered. Which admittedly I enjoyed because it was so wild… but can see where that ruins it a bit for the top 5% of the ladder.

Early heroics were brutal and really felt good to do if you were in a active guild. The introduction of LFD in the expansion prior totally made it a nightmare for anyone pugging though.

WotLK still takes the most enjoyable expansion for me, but cata and TBC are close behind

vanilla - started the online sensation that is World of Warcraft.
retail - bleeding subscribers non stop. enjoy grinding Dragon Essence for your Dragonflight covenant, I mean allegiance, to empower your Dragon Powers i suppose

I got a job; I guess some millions also got jobs :slight_smile:

That was mop.

the real talent trees where you had a real choice was removed in cata and replace with a steaming pile of crap of 3 choices for every 15 lvls.

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Yeah, them destroying the talent trees in Cata was the first time I was actually angry at the game.

Good for people even getting to that. Alot of people including myself literally tried the first patch / season and then bailed. I was on a popular pvp realm that died off in cataclysm and it had a chainreaction as you couldnt play with people from other servers regarding Arenas and it wiped out the whole realm and that was it for me aswell.

Could not compare to wotlk at all for probably thousands of reasons.

I went to SWOTR during Cataclysm, then came back near the end pre-MoP, then quit again during WoD because it was bad.

Something I had noticed when I came back for MoP was the LFD mindset had changed dramatically from early Cata. No-one talked, no-one even checked on other people’s skill/comfort level etc. If you were a tank, you were expected to know everything and do it perfectly. If you said “I’m a new tank so go easy” or “Haven’t done this dungeon before”, even DPS would literally drop group and requeue.

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I didnt, I quit in wod and came back at the end of bfa

I didn’t hate LFR.

I quit in Cataclysm, because the game wasn’t the same game anymore. The unnessesssary butchering of healing classes, which was the only thing I really had any interest in playing, just made the game unfun.

Except firelands (And even then to an extent…) The raids felt uninspired and kinda dull, the world story telling was bland, and the revamp of the world while… sorta interesting also took some zones into areas that I just didn’t like anymore.

I didn’t. I enjoyed Cata.

I quit at the end of Wrath… because I had to move a state over for College :crying_cat_face:

I was honestly hyped for Cata, but at least I got back in time for MoP, which ended up being my absolute favourite expansion.

i quit at the absolute end of Cata because of the 10v25man. I recruited a replacement for myself first - but guild died anyway.

I first quit in wrath because of the timegateing of ICC. Killed sairfang once and was like f this. 4 weeks of just this boss and togc yea nah.

I made it through Cata and quit during MoP. It was triggered by my guild breaking up but that wasn’t the underlying reason.

The real reason was when I started looking around the game, I realise I didn’t know anyone outside my guild any more. I hadn’t really interacted with anyone outside my guild for over 2 years. In an MMO.

If I wanted to run a dungeon or non-guild raid I could just press a button to get people who might as well have been NPCs. All the group quests had been taken out of the game so I didn’t have to find people to group with. Cross server guaranteed I wouldn’t happen to run into the same people repeatedly in the world.

Blizzard had taken away all the things that made the game inconvenient. But I realised that what Blizzard had actually taken away was all the forced interaction with other people. Because forced interaction is inconvenient - but it’s a big part of what builds the community.

And once the community had gone, there was really nothing tying me to the game any more so I quit.

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I didnt quit. Hennesscee is not a quitter…

I didn’t, I loved Cata. I quit in MoP, because Pandas were stupid and the expansion was stupid. (Although I’ve heard it was actually good? I don’t know though)

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LOL I feel the same. Not to mention the armor was ugly AF!
I didnt quit for this reason. I moved overseas, so wasnt able to get the internet connection I needed until towards the end of WoD. Which honestly, wasnt no big loss.

Year long raid tier that caused many of my guildmates/friends to leave and repeatedly getting vote kicked after healing ZA bear runs because 3±man premades abuse the system. And then getting taunted by level ones they make on my server. Happened a lot back then.

Thought about coming back for Pandas but when I saw they were turning talents into the Diablo III style ones I decided not to.

Eventually came back for classic.

Honestly, it was a combination of playing since the tail end of vanilla. As well as so many changes that at the time I didn’t enjoy. Such as the talent tree changes and the hunter changes.

I stayed long enough to try out a lot revamped zones but I think I called it quits for the expansion at about 6 months in.