This useless troll dwarf character that you force us to take into every delv needs to be removed or fixed. There’s no reason it’s as bad as it is. For the amount of useless chatter he does he should be soloing these.
Set him to healer, he occasionally will throw out a heal for 10% of my health. Or throw a healing potion across the room where you can’t reach it, or into the bosses frontal that will 1 shot you.
Set to dps does less then 200k dps.
Tank is the only useful one but ONLY if you are a healer. Any class that can’t heal he just dies in 2 hits.
Your Branns pretty weak. One of his 3 pots heals for over 50% of my health. When hes dps he does 600k-900k. Plus all his other abilities help tremendously. I don’t heal, so I can’t speak on his tanking abilities.
I leveled my last 3 characters throgh TW this week. Sunday night and monday i ran 4 -5 delves on each of them. Could easily do an 8 on all, 11s on the tank and healer were slow but relatively easy. After yesterdays update, I can’t even get through an 11 on either. Tank brann dies instantly on some fights. DPS bran is an absolute joke now…before he was about on par with my damage output now he’s doing about 1/5th of it…and as much as I’d like to think I just got that much better I doubt that’s true. Healer bran…well always been useless.
His tank version is aweful, but his dps and healing spec are good. His highest damage ive seen him do so far is about 1.7 million, but it varies from pull to pull.
If you are a rogue and you use tricks of the trade on his damage spec, you can still get him to tank for you, and he tanks much easier in damage spec.
If your using your lock for delves, I would suggest having the voidwalker out, while Brann does dps.
I suppose it’s fair people are assuming I’m on a warlock since I’m posting on one, but havn’t played this since Season 1 lol.
Honestly on my main (druid) i just blow through delves so don’t really care. Bran doesn’t even factor in…I only notice him when running on alts to gear where he actually has some relevance…it just so happened that I had done a ton this past weekend and then today so I noticed how drastically different it was.
Just did underkeep
I did 2.8mil dps
Bran did 170k
Devilsaur 90k
He’s 78 almost 79. I use football bombs on my tanks/healers because I can group up a bunch and blow them up with the bombs… Which is about the only useful thing Brann does, even tho half the time he throws them down AFTER combat…
My Brann is nuts. It seems like he executes at 40%. The curio that increases his damage by 35% is straight up broken. Augment chip and Pylon, pull the entire room, Mind Control something.
They have to put the little chores and busy work in them otherwise people would fall asleep in them.
I don’t get why they can’t just make a crucible type thing where the mobs comes to you in waves. I guess Awakening the Machine was supposed to be that, but it has no development, more abandoned content.
The other week we were running Priory, had our usual route set out, got to the end and found we were now missing percentage. Blizzard never told us the mob % was changed, but it was.
If you re-read what OP said you would find you are wrong.
OP said Branns heal does 10% healing, and that the health pot gets thrown across the room or in the frontal of bosses. They never said the healing potion is weak, they are just implying it gets put in a hard to get to spot.