Why did people normalized add-ons un this game?

I pretty much played on a toaster back then so it’s probably best I didn’t know they existed :face_with_hand_over_mouth:

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My laptop at the time wasn’t exactly the best. It probably hated everything I put it through.

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Old flying with 1:1 speed against skyriding is simply better.

They should’ve been designing around old flying, not looking to subvert it.

From what I saw it didn’t look like Ion was happy in the interview.

They were normalized because they are normal.

Literally the only thing arguing for the sanctity of the default UI will get you is an easier game. Which is why I’m worried about what the ultimate result of their talk of changing the way addons interact with raid mechanics in that recent interview will be.

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No, it’s just easier, like how one hit kills in old raids are easier. Old flying seems like a thing for toddlers.

I preferred it.

Given Blizzs history with flying, I think its safe to say someone had an agenda against it.

It’s mechanically inferior.

Why? That’s not how evolution works.
Mechanically, tbc flight just isn’t flying and it’s comparable to a horse and buggy. Dragonriding was the model t, testing the waters. And skyriding is modern cars.

I wouldn’t know. I just pay attention to what is being said and what is being implemented.
And what’s being done and implemented contradicts what you are saying.

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:roll_eyes:

Time will tell. :slightly_smiling_face:

I have gone so hard on macros in the last few years. And addons since I got a decent gaming computer. My first one was DBM and I was like “this is the best thing ever! what else is there?!” A friend then introduced me to the cosmetic addons and oh yeah, yep. That’s the stuff right there.

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You can roll your eyes all you want lol. Doesn’t change the fact that skyriding is mechanically superior and more immersive than tbc flight.

It’s already been told.
Both DF and TWW were designed around flight. Thus contradicting your “someone at blizz hq has an agenda against it!” theory.

Tbh Idk what this level of reaching and doomspeaking gets you lol. It’s so easy to disprove.

Felt. I went overboard on all the little ones lol.
Auto repair? Got it.
Easy mail? Got it.
Chat filter? Got it.
Addon to track repair % and cost? Got it.
Addon to track mats across alts? Got it.
Show ilvl on gear on the character screen? Got it…

:sweat_smile:

Haha nice. Tbh that is probably most people’s first. I don’t remember if it was mine or recount way back when.

Like you can see… super minimal hah. Even got the default ui going.

Imgur
Imgur

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Effectively. But you can. I have a lot of PvP achievements(very old) but I never had addons.

That I do agree with though

Apparently they are. The one I want the most is a DPS meter. It’s been the biggest struggle for me as a non add-on user. I do however get access to logs if people upload them.

o.O I do click when I tank or DPS. Only healer do I have my mouse buttons set to mouse over macro heal.

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Your opinion isn’t fact.

Time doesn’t stop at one patch or feature.

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It’s factually faster.

2 years of dragonflight, 9 months of tww say you are wrong.
2 xpacs with zones designed around flight.
Pathfinder available day 1 vs patch x.2 AND mostly super basic requirements.

You are just wrong lol.

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I give it about…10, 20 years before someone inside of Blizzard tells us what went on behind the curtains.

I’ll have to wait awhile but its a bet I’ll likely win in the long haul.

Because the game was designed with addons in mind, so people could customize their game the way that they wanted to. This “war on addons” began with people who started replacing their own ability to play the game with them (typically the same people who keep thinking that WeakAuras automate gameplay and that TSM is the same thing as botting).


Addons are normalized… because they are normal to the game. We were supposed to design our own addons and make our own UIs, setups, tools we wanted, etc… This idea that addons are bad for the game is something people invented whole-cloth by people who chose to use addons to replace their ability to interact with the world.

People who install DBM just because “you install it to have it” are the folks who are the problem. Folks who use DBM because of the information is perfectly well aware that one may as well just put it on a Post-It note on the monitor to remind oneself of particularly dangerous mechanics. DBM is a replacement of Post-It notes, but some folks choose to replace their own brains by going by what other people demand people install and have going in their game.

You can be a Mythic raider without a single item and people regularly prove this. But people who are so deep into the brainrot of being anti-“whatever-popular-thing-is-to-hate-influencer” told 'em to be against that this is ignored. The question isn’t “why did people noralize addons” but rather “why are so many people so brainrotted that they refuse to learn how to utilize addons rather than replace their brains with braindead memes that are anti-addon?”

There’s only a select few types of addons that are bad for the game and guess what; their functionalities that are bad for the game gets broken the moment that Blizzard are informed of it. DBM used to have the ability to draw colourised map-grids onto the game’s floor to showcase certain types of mechanics, which meant it literally became “Go here, do this.”
Whenever that type of thing happens, Blizzard breaks it because that’s genuinely bad for the game.

Who cares if it never even makes it to the ptr?

What is happening in game completely contradict your tinfoil hat theories of what is going on behind the scenes.

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That is the difference between you and I, you have faith.

I don’t.

I just use logic and the tangible things I can see and read.

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Then you’re in for a greater fall than I.

Addons were normalized by them being allowed, and the game having an exceptionally high skill ceiling that can’t be reached without them.

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