Apparently my guild in Vanilla was the exception. We had a DPS warrior at the time and he topped our meters regularly. Also died regularly lol. I honestly think there weren’t nearly as many people playing Horde 15 years ago to really take advantage of WF which truly makes Warriors shine. So I don’t think there were as many opportunities for Blizzard to really understand just how powerful the class was.
After 1.7, I assume.
sure, but simultaneously, if we’re talking about OP classes, we’re not talking about fresh 60’s. we’re talking serious players…at the very least, doing something every week to improve their gear and damage.
100% this.
Nah. He was raiding with us way back in MC and remained with the guild until it broke up in TBC.
The class wasn’t powerful. Warriors didn’t even have bloodthirst.
so it was basically a perfect storm. 1.12 comes out, threat is no longer an issue so warriors can go much harder, and at this point, they had a ton of gear which their class scales well from.
Did you play Horde or Alliance? The difference is pretty spectacular.
Yes but the trade off with warriors is that you have to start from a more difficult spot than most other classes. And generally have an insane amount of loot competition from other classes
Alliance.
I only played Horde during Legion.
EDIT: I played a mage.
That is likely where the difference in opinion comes from. Our DPS warrior was great. Small horde server, but we cleared 5 of Naxx. Nothing amazing, but still better than a lot of guilds at the time and the only one horde side on that server doing anything.
Our MT at the time also had a Thunderfury which makes a pretty big difference in their ability to not grab aggro all the time.
If warriors had equal gear to pretty much any class in PvP they would be decimated, more so in 2005 vanilla.
It was before 1.12 but yes threat was actually an important factor. Hunters and rogues were the dps kings for quite a time.
Warriors and warlocks were considered liabilities if they tried to top meters. We would Soulstone the grand marshal dps warrior for threat wipes sometimes.
This just in warriors favored so much level 60 mage can beat them with rank 1 frostbolt kting
Or shadow priests can wreck them
Or warlocks can wreck them
Or rogues with half a braincell can beat them
Or druids and root and moon fire spam kite them
… I think you get my point
Warriors are literally trash without a healer or multiple healers stroking them in bgs or pvp
So, it is okay that Blizzard skimped out of itemization for Druids and Rogues, because Warriors needed more health?
Let me try to explain this more using the Defiler’s Belts again.
The itemization points for the Leather Girdle is lower than the itemization points for the Plate Girdle. +34 AP is actually less itemization points than +17 STR is. Then you add 3 more STAM and you are well over the itemization points on the Plate Girdle vs the Leather Girdle. The Leather Girdle should of given more than 34 AP.
Google “Wow Itemization Formulas” and then maybe you’ll understand what I am talking about.
EDIT: And I am not asking for changes. I am simply stating facts that Warrior Itemization was favored over the other melee classes back in the days.
Because everything was new and Vanilla was essentially a big beta test.
Yes and that was because they were a weak class back when these rewards were created. Warriors needed all the help they could get. Blizzard did class balancing all through vanilla and many classes had their op patches. The 1.12 patch we got just happened to land on warriors being the kings of everything.
Lol, thinking defiance is a good talent when every other prot tree has the same talent. Look at the bear equivalent talent, it’s actually tier 2 where warriors is tier 3.
Flurry is broken and why warriors are so insanely good in PvE. It’s basically a free slice and dice that scales with gear. If this was nerfed, the fury warrior meta would be dead overnight.
For talents, let’s talk about how all of our specs main abilities are locked behind the 31 talent point paywall. Its like sinister strike being 31 point combat, backstab being 31 assassination, and ambush being 31 point subtlety. Any non-31 point warrior build is complete garbage.
Utility means a lot of things, and druids would be kings of utility if you included healing. Or mages being the kings of convenience and one of the most fleshed out PVP classes–there’s something to be said when a mage blinking into group PVP is a better strategy than the “tank” charging in…
You are talking a lot about proper itemization and itemization formulas and what not when clearly Blizzard was still trying to figure it for themselves…look at the first 2 tiers of armor sets.
This guy has it.
laughs in mage