shouldnt be able to change talents either. Or trinkets. Im not just a normal shaman, im a shaman with drest trink now and i cant swap that would make the trinket meaningless
Nah, they’re just people who enjoy annoying others. They’re going to be first in line to pick whatever Covenant is the best for their class and spec.
Ah, that’s very emotional and unreasonable to state. I’m outta here.
First off, building your character means having options. You could build one way or another. Covenants removes those options, as you have practically no time to realize the effects of the decision you will make over the course of the end game content.
Second, being able to build your character in more than one way so that you can enjoy various aspects of the game is one way many play this game. They made it easy to switch between specs and talents because they understand this, and yet they completely miss the mark when it comes to Covenants and understanding such a simple truth.
Point Number 3, its a horrible decision to add a sub-class option to a class, AS WE ALREADY HAVE SUB-CLASS. A talent spec is a sub-class, and requires a ton of commitment to properly build. To add a system of 4 sub-classes onto each sub-class is exponentially over complicating the game. Making it hard to change per encounter, or per type of content, or per week, or anything else. No compromise is acceptable! It needs to be able to be chosen at the players discretion, and the player should have full authority over their own way of playing, just like they do with talents and specs.
Last I want to talk about this statement:
Literally everything in this game is a choice like that. Every single minute, every single hour that we as players sink into this game is a meaningful choice. This game is extremely time consuming and none of that will ever change. This isn’t about being 100% maximized for every bit of content, because you will never have that unless you play as hard as people at the highest level, who level multiple characters to maximize compositions across various content.
ALL THE GENERAL POPULATION IS ASKING, is to be able to play the game and make their own decisions. You think choosing a Covenant is your decisions? Its not, its the game designers deciding for you that you can’t play the full game. The very nature of WoW enables player decisions, and none of that needs be forced or designed into the game as a system!
This is so similar to the flying “debates”.
Me: “I want to be able to change covenants with a minimum of grinding.”
Others: “I don’t want you to be able to do that. I want to stick to just 1 covenant.”
Me: “Can’t you just stick to 1 covenant, and let me do my thing?”
Others: “No.”
Because… why?
Who says?
I’m picking Night Fae despite it looking like Kyrian or Necrolord being the biggest “DPS increases” for a mage. I’ll play the night fae to the best of my ability and leave it at that.
I don’t know, man… think as a DEV. Would you like to change the entire system at this point? I think it’s easier to login the personal account as the “R” Pandaren guy and the “C” human paladin and start to create topics about “meaningful choices”. If I’m from the dev team I would login my alts and start to create a bunch of topics about this and try to convince the people about HOW GOOD IS THIS SYSTEM.
Until Shadowlands is done then we will never speak of the covenants again.
I don’t think anyone is going to convince the majority that gameplay should be sacrificed for the sake of lore.
It’s done baby! Alpha is gone now you’ll play SHL beta until the next xpac, there’s a reason to us being playing BFA beta until today.
See, your response only works if you don’t include the sentence before that quote.
They’ve been caught doing that in the past. Well, about as caught as they can get without knowing their real names. But they do have names that only ever pop up when they need to bolster blizz’s rep or praise a decision.
Figured my reply would establish that I’m not one to get my arm twisted by the meta.
I know! But if I’m from the Blizzard team I would like to give a try.
See?
C’mon guys. Stop creating topics and go to work!
Typically they will make gameplay alterations which are not lore accurate. Like the fact that in lore, the vast majority of Forsaken are Shadow Priests with a few Disc priests here and there. Holy Priests are so rare that they may as well not exist.
But, they can’t restrict specs of a class in game, so Holy Priests are just as likely as Shadow Priests for the Forsaken.
./Agree
Game play is more important than story in the game. Flesh out the story in books or quests, but game play comes first.
Let us play how we want to play!
Exactly - nor did they want that choice to be tied to power.
It seems to me that many of the unhappy folks who demand easy switching are, in their minds, reducing covenants to nothing more than the abilities and soulbinds. That’s not right.
Blizzard has shown covenants to also have their own story, activities, aesthetics, etc etc. They are more like class halls from legion, but on steroids. It’s an opportunity to pick a team - which is something WoW has always been about. Its a big part of the character’s identity. The richness of covenant identity and development should make it awkward at best to be switching back and forth.
Yes, I will want to play all the content. That’s while I’ll have 4 toons ready for this expansion. Same as I had one of each class in legion. And some of each faction in BFA. If anything, I see it as replayability. The fact that I can swap covenants if I want to refashion a character? Bonus.
Moment of silence please for my fellow combat rogues.
(Yes, spec is not class, but still.)
Also for the ranged Survival Hunters.