Why Covenants should be difficult to swap

There would be no weight, or pride, or commitment attached to our choice.

If they are little more than buttons you swap at any inn, that feels cheap to me.

Seems very shortsighted considering WoW is the Mcdonald’s of MMO’s, and your average bad system is something you’re actually used to, where it’s at the point when something meaningful is added you instantly reject it as if it was poisonous.

Just pick a covenant.

Have you paid any attention during BfA? Covenants are going to be wildly imbalanced, just like Azerite, Essences, and Corruptions.

I have no idea why people think Blizzard will manage to come remotely close to balancing an even more complicated system.

The whole “covenants being a hard choice” thing is going to crash and burn.

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Says you. You apparently need a carrot on a stick to make your choice “meaningful”. You can’t just make an actual RPG choice based on what your character would want. That would require role playing, and we can’t have that.

So from my perspective, there isn’t anyway. Because the system dies the day 10.0.1 is released. If this were lasting past this expansion I’d see the point. But it is a rental suit regardless to me. As such I don’t see the point in wearing the same tired rental suit for the whole time. I’d rather take advantage of the fact it’s a rental and get it refreshed.

I can’t respond to this, this is how you personally feel. I can only say that from a game play perspective I don’t see why this should harm the game play of others when you have an option not to change. That falls under personal prerogative. When someone starts to try to enforce personal prerogative on others it becomes malicious in nature in my experience.

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Picking my transmog is a more meaningful choice than picking a covenant will be. Once we see the final product, all of the class discords and theorycrafters will tell us what the best choice is. It’s about as meaningful as choosing to wear plate strength gear on your Paladin instead of cloth int gear.

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They should “definitely not” be that strict.

Giving players more freedom of choice allows the players to determine the meaning and benefit behind their choices.

Well, if you want your character to be a gray mold that has the ability to adapt to do anything you want and has no difference between other people’s characters whatsoever besides time spent, good on you. Unfortunate that when the game moves in a direction otherwise, it’s too stressful to think about.

The game isn’t even the problem, you’re admitting it’s the community’s attitude of not having fun and treating it like a job lol

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No one’s asking for that. Tear down your strawman and try again.

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If you want meaningful choices, there’s covenants, if not, you don’t want meaningful choices.

I have fun being the best in every area of the game.

Along with everyone else being the best, equally, and in equal capability. Fluidly, too. Fast to adapt.

To me, being able to try out all the different options in all of the content is WAYY more fun than being pigeonholed in to a single choice as soon as you hit max level before raids, M+, etc. are even released.

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Didn’t you just say you wouldn’t try anything and would stick to what people say is best?

Yes. I have fun playing with people like me.

Stop saying this absolute trash line. There is nothing about the covenants that is not arbitrary or meaningful. You want to be locked to a covenant? Feel free, but don’t ruin the game for the rest of us…

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I wasn’t intending to respond to this, but I feel this is fallacious. The issue is that the covenants aren’t meaningful, they don’t last past 10.0.1 if they did we’d be having a different conversation. This is ignoring the larger issues that “meaningful choices” have in MMOs in general but I felt this needed to be called out. This is rental power no matter how anyone puts it.

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Covenants are not currently a “meaningful” choice. They are the exact opposite of meaningful. They will be theorycrafted into a nice little spreadsheet for each class and spec. All you people are asking for is what will essentially be another row of talents that will be more annoying to switch between. That’s not meaningful. That’s tedious nonsense that was thrown out over a decade ago.

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And the second your preferred covenant gets a 40% nerf, you’ll be screaming at Blizzard to fix things. The second another covenant gets a 10% buff, you’ll be here screaming that they got a buff and your covenant didn’t.

Blizzard will do both. They’re constantly adjusting numbers because players are unpredictable, and they’re terrible at putting things out in a relatively balanced state.

There is a limit at which more restriction becomes too much restriction. Covenants in their current form are beyond that limit.