Why Covenants should be difficult to swap

Forsaken priests. Are a thing because in lore there is forsaken priests. However the game isn’t designed to lock out specs based on race. A more accurate representation would be Forsaken Paladins.

It’s not even close to the same thing. Your race and class will still be there after Shadowlands. The borrowed power from covenants will be gone after 2 years. And instead of letting people have fun with trying out all the abilities and legendaries in the new content patches, you will instead be forced to play with the same stuff for the whole expansion. It sounds awful to be honest.

I think that actual opportunity costs will be fun, but that’s just me.

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So what your saying is, you would be cool with this system if it stayed around past shadowlands?

It’s not just you, promise.

Did you? You keep arguing against the very thing you keep saying you want.

You want “meaningful” choices while you’re arguing for something that will be theorycrafted and spreadsheeted to death.

The only possible way for covenants to actually be a meaningful RPG choice would be for them to not have power gaps. That’s the only way it would ever work. But you don’t want that. You hate the idea of making an actual meaningful RPG choice. That’s just the lip service you give so you can pretend your argument makes sense.

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I personally suspect that it is a test run for a longer-term concept.

Besides, the game essentially resets every expansion, so pretty much everything is wiped fresh with the expansion.

I mean, they won’t carry on past SL, so I can’t really have an opinion on it.

Oh, I know. And they DID say that you’ll be able to leave a Covenant with ease. Returning to a Covenant you left will be the hard part.

IE you can leave Kyrian with ease. Returning to Kyrian later will be the hard part. But not impossible.

The fact that power progression is tied to your Covenant … and their issues with Balancing.

THAT is the concern. Especially for people pushing high end content. And magical unicorn groups that don’t care if you’re playing sub-standard are just that … unicorns. Almost non-existent. I hate to say that, but that’s what WoW has become.

There’s no possible way it could stay past Shadowlands unless they erase the very concept of death.

Ion specifically mentioning sub classes gives me hope they are testing the waters for that. If this becomes accepted enough we may finally get that. -fingers crossed- But people being people. Is the reason we can’t have good things.

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Every system has been this. Mission table in WoD, AP in Legion, I’m sure something stupid in BFA… There’s no reason to believe the next xpac won’t have something Covenant-adjacent if it goes well.

Specializations are sub-classes. Covenants are, at best, sub-sub-classes.

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Omg i swear my eye twitches everytime someone calls specializations sub classes.

They are -advanced classes- Not sub classes.

Please please please play some D&D and games like it :frowning:

Are the semantics really that important?

Two abilities and some passives does not make a sub-class. I get more buttons to press from being an Engineer.

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They are actually rather large differences. Advanced classes are classes which is further in the tree of your own class type. A sub class takes skills from a different class type. Covenants are neither I grant you this. However the way they are building them could be used as a way to test the waters if people would be okay with being locked into another power choice later into the game. Such as a sub class would do.

Don’t worry OP Blizzard made sure to give everyone access to a unsubscribe button so that way they can go ahead and leave I’d they don’t like our new amazing RPG system, Blizzard is right about this.

Based on the screaming already taking place…

Actually, it could. Sub classes generally have fewer abilities and bonus’s then your main class has. Although in fairness to your point. Sub classes are almost always classes you could pick from in the first place.