Why Covenants should be difficult to swap

That doesn’t work in WoW where every character experiences the same overall storyline. It doesn’t matter which covenant you pick, we’re still going to be doing the same dungeons, the same raids, and fighting the same bosses.

For about a month. Then Blizzard will realize that they can’t come close to balancing covenants and they will make them much easier to switch between. So your “hard choice” will crash and burn. All because you can’t muster up the self control to make a choice and stick with it unless you get a pile of carrots at the end.

What are you even talking about?

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I like how you thought I was talking about the benefits of the race and not the class. No I mean. The other way around. The major power is being tied to the class which limits my race.

I couldn’t be bothered to read all 200-something posts in this thread, but I see this opinion a lot-- and I agree with it, actually!

But if your faith in Blizzard is so low that you know, before they’ve even fully implemented them, that Covenants will be so wildly imbalanced that swapping at the drop of a hat won’t just be beneficial, but mandatory… What in the world are you playing the game for? Is it really just an Excel Spreadsheet Skinner Box at that point?

I have no idea what position the person I quoted holds, and am only using the quote to springboard off of for my own statement.

So, then. Lets get rid of changing gear, talents and specs all together.

DERP.

So you think player abilities should be tied to a race and not a class??

yea. lore. I enjoy end game content. you can have your story building. your story building shouldn’t limit what I want to do.

There’s nothing wrong with that. We’re speaking up because of Blizzard’s REPUTATION for having issues with BALANCING things. Where it is FAIR to everyone.

So … of course we’re worried we’ll dedicate MONTHS of work into a Covenant, only for them to decide “Yup, you’re too strong, take a 40% nerf.”

And you are SCREWED. And you weren’t even offered lube.

Nah, many of us want meaningful decisions and added depth to character progression. I’m thrilled that Blizzard is finally giving the game what it needs and what many of the players want.

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How does pigeonholing you in to one covenant for 2 years make it a meaningful choice? It will be an apathetic choice for the majority of players.

This is what the pro-“hard choice” people think is good gameplay:

Nope. I am saying if they lift the covenant restrictions. It would be the same as lifting the race/class combo restrictions to where any race can be any class. Because who cares about lore. I’m saying I play as a forsaken and because of that my power is limited. I have to choose from a set of classes. Player power has always been tied to lore one way or another.

I actually have quite a bit of self-control - see my classic Ironman thread where I literally deleted my character every time they died as part of a self-imposed challenge.

We shall see if they keep it. My suspicion is that, so long as they can keep the covenants reasonably close together - no further apart than normal class balance, whatever your opinion on that - we’ll see them locked for the life of the expansion.

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What lore? Shadowland isn’t even out yet.

My prayer. Don’t fail me you glorious slobbering idiots.

Edit: Someone’s going to get mad, I can feel it. The devs. I’m talking about the devs.

Pro-“hard choice” players are more interested in character progression and the RPG aspects rather than the e-sports side of the game where players want to treat the game like Fortnite and log on, see big numbers, log out. You got that comic backwards. lol

We want meaningful decisions, not more talents to produce big numbers on the fly.

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Well, we’ve seen some things. From datamining, official reveals and all that.

But yeah … there are times that gameplay trumps lore. I mentioned the thing about Forsaken Priests. Gameplay trumps lore in that case.

Except you’re not. Otherwise you’d be advocating for covenants to mean something aside from choosing the right powers and soulbinds.

I love how everyone one of these ‘Ralph’ style posts come back to this. Boil down the opposing view points to nothing but eltisist tryhard esport min/maxers.

Tired argument.

That isn’t what we want, but its VERY clear why you don’t want us to have it.

Because that isn’t part of a meaningful choice? Did you even give thought to what you just typed?

Yeah, but what I mean is the SL lore can still be changed. It doesn’t have to be “betraying” your covenant if you want to try out another one.