Why can't Rogues transmog swords over daggers?

Silhouettes don’t mean much of anything when you can’t see the class to begin with. I’d love to use a sword in one hand and a dagger in the other, tramogriphicationally speaking.

Seems like a dumb thing to #RulesLawyer the playerbase over.

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Combat/Outlaw Rogues use Swords, the rest use Daggers, it’s how the specs work.

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Outlaw uses dagger OHs

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I’m not talking about gameplay, I’m talking about transmog.

Blizzard puts restrictions on transmog for lore/class fantasy reasons or whatever

Everyone can use the store transmogs and be a fairy or yeti tho right

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“I CAN transmog my Daggers to Swords. I use to do that all the time, until I settled for Mug Mace transmogs instead.”

It’s just one of those arbitrary xmog restrictions that they’ve held on to for whatever reason.

Because one is a sword. And the other is a dagger.

Seemed obvious,

Doesn’t it have to do with weapon speed?
There’s probably some animation to speed limitation they haven’t fixed yet.

I’m pretty sure a lot of the weapon transmog restrictions are due to animations and how the game uses animations based on the equipt weapon. When the transmog system was created, the system wasn’t changed to look at transmog instead of the weapon (and maybe there is a bunch of spaghetti tied around this). Which is why all the restrictions isn’t random, it’s limiting to other weapons that are similar. It just happens that daggers are quite different in terms of animations from everything else

Blizzard transmog restrictions are archaic and absolutely suck.

Bows and guns/crossbows have a different suite of animations. Staves/polearms have different animations than the rest of the 2h weapons, and yet those are all interchangeable as well. Most of the time, your class/spec specific ability animations will override the auto-attack stuff anyway, so I can’t really see that being the legitimate reason.

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I agree that limiting weapons to similar types for transmog is an unlikely explanation. I’m guessing the reason is both technical in the animations and administrative in that they have given updating the code a very low priority. I don’t know why they don’t make new set of weapons and animations from scratch, and then cut and paste old models into it though… that would probably be quicker than trying to unravel the old spaghetti code.

You can transmog into whatever the class can use.

It’s basically just because they want to enforce Subtlety and Assassination using daggers rather than other weapons.

It’s not just rogues.

Mages, priests, druids, shaman, and warlocks are also locked out of using other xmogs if they happen to have a dagger…

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Because its easier to code the restriction onto the weapon than to make spec specific restrictions.

Also it’s possibly a hold over from when you could only tmog weapons that shared animations. There was a time you couldnt tmog a polearm onto a 2H sword. Daggers don’t share animations with any other weapon if I recall correctly.

Edit: Im basically just guessing here.

That went out the window when you could turn anything into your legion artifact. With what some of the artifact’s are you can go from polearm to a fist weapon or 2H mace to dagger or polearm or staff or 1h sword/mace to a fist weapon etc.
I mean outlaw can mog dagger’s to it’s legion artifact which is a sword. So the lock on assassin and sub is just there because they want it to be.

And Sub can use non daggers in their off hands.

Which makes sense. A great big sword is terrible for sneaking around. The daggers they give you are almost sword-sized half the time, anyway.