Why can't pug Ally beat Pug Horde in AB?

The merge happened.

Alliance has instant queues which forces them to play more games and that leads to sloppy play / AFK.

Horde has long queues so they can do anything until it pops. Once in a bg Horde must win to rank and can’t AFK.

This is funny but true and playing Alliance in BGs is a nightmare.

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Yeah I’m not seeing what they’re seeing either. I’ve been beaten by pugs and haven completely stomped pugs. I’m not sure how these people are trapped in some vortex of loserdom.

…all I ever hear is REP REP REP, I never hear anyone say let’s win this thing…blizzard has turned into a garbage company, that produces a garbage product that appeals garbage people…I remember in vanilla we always wanted to win, now the game brings out the worst in people…

It’s not the racials. Losers are always making excuses. Good alliance do win. The problem is that most of them aren’t any good.

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…says the Orc…

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I have seen a lot more horde engineers in my time, suggesting its pretty serious business.

I ranked to 10 horde side in Jan and theres a lot of min max. Ally is defn more chill. I love it over here. Lots of laughs .

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I think sloppy play is key.

If I want to PvP I just queue up and fight on the road as much as I want. Believe it or not, sometimes I don’t care about winning. 10% DR on HKs means just getting kills can be a solid honor gain (#somechanges).

Last time I attacked someone farming a node I wanted in open world PvP…a rogue stunned me within 2 seconds and then a spriest ran up to join the gang**** before it was over. Between that and getting 4-5 manned when I land at a flight path, that’s pretty much alliance world PvP in a nutshell in a 65:35 server.

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I’m in Stalagg and kill people farming just for the lulz. But seriously I’ve never seen so many players just AFK, match after match they just do nothing. I reported so many that I’ve lost count.

I play a rogue mainly now and 1v1 I don’t lose much in wpvp but wpvp doesn’t help me in bgs, where I want rep…this game is garbage and I think it’s time to take 6-12 months AGAIN…

Rogues winning 1v1? Imposibru

I dont notice myself if I’m losing more than not. I do know that I’m not losing based on orc stun resist or tauren warstomp.

Im losing because my ally brethren ignore objectives run around the middle acting like they’re lost.

I dont know about you… but my pugs win a hell of a lot more games. The only thing I can agree with is alliance does not have enough pvp healers.

WSG / AB are impacted by the play of good players though too. If you are good, it is likely you will help your team win more pug v pug matches than someone who is alright would since individual contributions in team fights matter so much more.

There’s a few reasons.

  1. Horde racials are absolutely broken, they start the game with an advantange
  2. They have shaman. One elemental shaman on the horde team can win the fight for blacksmith in 10 seconds.
  3. Map advantange horde side. Farm/LM/BS are the easiest nodes to rotate and defend.
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In my humble opinion, horde have several advantages that make them the superior pvp faction, and leads to more wins in pug v pug. It’s not written in stone, and alliance can still win, if their group composition is randomly more optimal (or they just get lucky and have a bunch of T2 geared characters against fresh horde 60s)

  1. Shaman is a better group skirmish class in their DPS spec (mostly likely to be played in bgs) for anything bigger than say 2v2 fights. Also, while Paladin healers are not bad in group pvp, given the amount of damage that goes out quickly by shaman, mage, hunter, warrior these days, standing in the back spam healing flash of lights for 7-800 isn’t going to keep your frontliners up.

  2. Shaman’s optimal DPS spec still makes a very decent off healer due to being caster, vs Paladins “optimal” dps spec being Retribution (not knocking the ret players, have fun, but it’s definitely part of the reason we are light on healing in bgs)

  3. Horde racials largely negate “hard” crowd control. Priest, Mage, Warlock, largely undead. Can break fear on demand on a short cooldown. Warrior, Shaman, Hunter, largely orc. Stun resistance is game changing when ~1/3 stuns just doesn’t land. Undead and orc players are roughly 80% of the pvp playerbase horde side (this is anecdotal, but consistent from my perspective. The strategy of having your front line warriors charge in and fear bomb works well for horde, you can expect that at least 40-50% of the afflicted alliance will stay feared. If you try this strategy against horde, all the undead can break it, the shaman will have tremor down if they’re decent, and most warriors will be in zerker and can also break it (alli warriors can do this too, but our ranged damage/heals don’t have this option)

  4. In AB, the triangle that horde start with is an easier “central” spot to reinforce farm, bs, or lm. Alli can take these nodes, but it’s a lot harder to get started.

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I agree 100% especially WSG… I have gotten so many /whispers of games where I have gone nuts and either ran the flag or gotten it back. CC’n on point and peeling my butt off. I love WSG…

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PuG ally are predominately from PvE servers in PvE spec and gear, horde PuG is largely the opposite. Alliance hardcore PvP players are all in premades, only casuals PuG.

I raid Tue/Thur and respec for pvp Fri/Sat/Sun/Mon. I have never step in a bg in my pve spec.

I die a little inside when I see fury war’s, Full Ret Paladins (at least go holy rekt). While pug’n, we can go a few games w/o a healer. I will add that players situational awareness are terrible… so many times, I’ve been stuck in a cc while a shadowpriest, pally just went about their business. I swear some pallies don’t have freedom/dispel key bound.

Ally pugs beat horde pugs in ab… Very often.

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