Why can't Lordaeron and Gilneas be renovated for the next or the last expansion?

Both cities have potentials and imagine the skirmishes between both factions. But also, for story purposes, have those two cities ready for the last expansion of the saga or for Midnight.

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At least Gilneas has a functional boat harbor now. I think some of the best lore in the game is centered around Lordaeron and Gilneas. I’m sure they will revisit it again some time.

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I think they do deserve love, but y’all got the thing at the end of Dragonflight so that’s essentially Gilnean content for the next decade.

You’re about three years too late. There’s no fighting going on between factions.

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they had the perfect chance to do it in dragonflight, same with silver moon or any other. we had a time skip and its been how many years since tbc? they left the place at cata and never revamp a lot of places. please update the places.
:cherries:

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Scuttlebutt has it that SMC will be redone for Midnight. I doubt they bother remaking 2 Horde cities. Be lucky to get one with all the development time they’re going to be putting into PH with the next expac launch.

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They did. It was the most Disneyfied everyone helps each other, factions allied, steaming pile of dung ever. The worgen-undead schism was the best storytelling device since humans and orcs, and Blizzard dumped it for a tepid side story only to let is know it was over.

I’m all for the current cross faction play, but the faction conflict story should have continued. The morally gray “war” in “World of Warcraft” is part of what makes this game fun and Blizzard needs to remember that. I think they got too much flack for burning Teldrassil (not from me that was AWESOME) and went a more boring direction.

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There’s potential fighting Ivar and the Bloodfang Pack since it went feral. It was a threat that pushed the Gilneans out of Gilneas before. :world_map::robot:

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My mind immediately went to us fighting Ivar the Forestlord and an army of feral Worgen.

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The reason a lot of us hated the burning of Teldrassil was because Darnassus was our favorite Alliance City back when cities mattered. The Burning, like everything else in BfA was very “meh” as far as quality story-writing goes. But then after Legion, I don’t think any of us expected any good story to come for quite awhile, and… well when you expect nothing and get next-to-nothing, you’re not disappointed.

But nowadays, they caved in and made whatever city the newest expansion brought the “capital city” and we never have reason to go to any place else other than the DMF once a month lol

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Who said they wouldn’t be?

I want stromgarde to be revamped and turned into a functioning city as well.

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Unfortunately, Blizzard decided to destroy any Worgen Lore by Disneyfying both the Gilnean Heritage Questline and Retaking Gilneas by having the most uninspired, unqualified character Tess Greymane make the decisions.

Now Gilneas is a bile-curdling ‘Free City’ where Horde and Alliance can kiss and hug and the power of friendship overcomes the literal attempt at exterminating the Worgen TWICE.

There’s no resolution in the Worgen getting back at the Forsaken, or Genn having his final fight against Sylvannas.

Nope. Can’t have that. That would actually be entertaining.

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It wouldn’t surprise me if they did rebuild both Gilneas and Lordaeron for Midnight it’s the logical time to do it since the xpac is going to be set in Quel’Thalas.

The big question in Midnight is if Silvermoon will be the capital city or if it will be a questing zone more like Suramar, and how much of the rest of the Eastern Kingdoms get used in the xpac since unless they pull some heretofore unknown landmass out their backsides Quel’Thalas, Quel’Danas and the Amani lands aren’t really big enough for an entire xpac.

So if Silvermoon is a questing zone and they spill out into the Plaguelands for early leveling zones, it only makes sense that Undercity and Gilneas City at least be updated if not possibly even become the faction capitals for the xpac.

Heck it’s definitely wishful thinking here. But you could say with the Forsaken heritage armor and the retaking of Gilneas quest lines in game. And Blizz using a short story in the last batch of stories to establish that the Mag’har have been given Hammerfall in Arathi as their home, that Blizz is setting up a revamp for the entire northern half of the continent.

It would be really cool if they included a new 10-70/80 leveling expirience through the northern part of the continent, continuing the strory from the 1-10 Exile’s Reach. Imagine landing in SW/Org after the Reach and getting hussled of to UC/Gilneas and you with the crew from the reach travel through Silverpine, Alterac, then Hilsbrad, Arathi, into the Hinterlands then into the Plaguelands and then either you head off to Dornogal for TWW or straight into Midnight and then we head back to UC/Gilneas to start Midnight.

But I wouldn’t hold my breath for any of that.

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I think what they really need to do, is have the zones change depending on your progress in the game’s story.

Like, the top half of Eastern Kingdoms has the Pre-Midnight Era and the Post-Midnight Era but that would be messy.

See, they should have thought of this kind of thing ahead of time, and made such things easier to do way back when instead of just pulling a new landmass out of their butt every time a new expansion drops.

Like, we already have Silithus before and after Legion (and you can use the bronze dragon to travel to and fro), so they could do that for more zones and update them as you progress in the story.

That would make way more sense than the infectious scar being there for years and years and years and they still haven’t cleaned it up.

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Fantasy has to be rooted in some logical parallels or it becomes too silly to accept and you break the suspension of disbelief. This is why plenty of fantasy stories in media are seen as “terrible writing” because we know from real-life experience that things just don’t work that way.

Heck you, yourself are accusing WoW of bad writing on the same grounds, even though your accusations fall flat because real-life teaches us otherwise.

In sci-fi, there’s the whole thing of “aliens are always written through a human lens because we are human.”

The same applies here. It’s very tough, to perhaps nearly impossible, to write a completely alien story, whether the aliens are space aliens, or a fantasy race in a fantasy story. You will always see humanity there, and concepts from real-life, because the writers are real-life humans.

They can try their best to insert some xenofiction, but bits of humanity always end up in there somewhere, as does bits of reality. If it were not so, it would be difficult for the reader to swallow.

And again, I pull you to WW2 and its aftermath. Read about the atrocities Japan committed during WW2 and then read about what happened after the Surrender.

In-game, way more than a month passed after the burning of Teldrassil. But RL, literal days after the Surrender, we sailed a white ship into Japan’s harbor and mingled with the locals. I don’t recall all the details, but peace was had almost immediately. Neither side really wanted all that bloodshed and war.

I know where you are going with this, and you have zero clue what you’re talking about.

Just stop while you’re ahead. This is not the same thing. What you are inferring is also very, very misleading.

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Or maybe you should accept that wars do end, and peace does reign in the end.

Because at the end of the day, the vast majority of people would rather have peace.

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Betrayal at Tempest’s Reach - Quest - World of Warcraft

I agree. Patch 4.0.3a of Cataclysm did take advantage of this with a great chain.

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Or maybe you should accept that people hold grudges, and that peace is fleeting.