Why Can't Blizzard Focus Sales On A Group?

I saw one myself that might matter here.

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You just mischaracterized every point I made. Well done.

When you have the time to get off your girly phone let us men know.

Hey fellas is it feminine to have a phone? Real men use eagles bathed in the blood of our enemies, they can’t fly well because of the blood but it’s the only manly thing to do.

Implying your a man is also the biggest lie you’ve told today, everything you posted is written like it came from a 15 year old who just got rejected by their crush.

And thirdly I only use the forums on my phone. If I have access to my computer I’m gaming not wasting it here. Forums are for work downtime and when I’m on the toilet.

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It’s actually more feminine to mischaracterize my points but sitting on your toilet using a smartphone is pretty bad too.

But more to the point the universe of men spending all their time on combat sports and fighting games is seriously eclipsing your clique of low T friends who found each other online.

That’s just a fact.

Man you comparing too things that aren’t related.

Actual combat sports takes skill and strength video games are sitting down and pressing buttons.

They aren’t the same.

Of course people that do sports have a higher testosterone level. It’s part of excessive exercising and physical demanding activities.

The fans however are random. Being a fan doesn’t mean you have higher testosterone at all. It means your a fan. If you had a higher testosterone you’d be up their fighting against them.

Video games mean nothing you can have high or low won’t effect how you play

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You have no idea how wrong you are.

First boxing athletes tend to be first row fans on boxing events. They watch and box professionally.

Just because someone doesn’t fight professionally doesn’t mean they’ve never fought another man in their lives. That’s erroneous thinking. Plenty of fans have both casual and amateur fighting experience. That’s what pulled them to it anyway.

MMA fans are much the same with backyard contests between each other. The thrill of physical combat for a man with normal testosterone levels is inescapable. Think Tyler Durden in Fight Club.

You’re mistakenly thinking young boys who are thin as rails don’t have high T. Their bodies are still developing as boys don’t reach full size until they are much older than girls. That’s also a biological fact.

Again the sheer number of people who revolve around combat sports who are men clown your perspective. You know nothing.

That just proved my point. They do fight.

Man you are just generalizing a bunch of people. You really think the entirety of action sport fans AND FPS video games have a higher test on average then the average person?

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No that wasn’t your point. Lemme remind you of your point.

As I told you many boxing fans have dabbled in boxing but took different career paths for various reasons. How I became a boxing fan was growing up in the ghetto and of course fighting at various times. My grandfather introduced me to boxing around 7 or 8.

So it’s not as simple as you think. You like so many others pancake your conversations in the hopes of avoiding being wrong. You’re worse than wrong.

As for pressing buttons none of my nieces play fighting games. They loathe the nature of those combat sports and games. They are average girls. There’s nothing wrong with that. My nephews however love fighting and love fighting games. They fight with us adults all the time physically. It’s in their blood. It’s completely natural. The girls are nothing like this and this is all even before puberty.

Actually the “players” who are loudly protesting are the same organized alt-right attack group that shows up for every political issue they think they can work to their favor.

Given that women make up a good percentage of the wow population, I’m going to guess you have no data to support that conclusion. I had a woman friend who was the most hardcore wPvPer imaginable. She had to give up the game because she was so driven.

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There are maybe 2-3 million NA players at the moment. Assuming half of them are women that’s 1-1.5 million female players.

Do you know how big the male audience is for fighting games? Call of Duty? Etc??

Here’s Call of Duty with its 100 million monthly active users.

So why would you take a game like that and change it for a handful of women who want it to fit their desires?

Is that somehow good for business? WoW used to have a concurrent 12 million. As the changes have rolled out that number is less than half now. Sure, it now has fruit portraits instead of ladies and renamed challenges and mounts to not offend those couple million of gals who dislike the names.

Meanwhile it has lost millions of male players over the years. If you think these changes are going to bring back 10 million players you’re totally lost.

The question is, why would you take a game like wow with a large diverse audience and slice that down to a small fraction of its present audience, which has already been shaved down a lot over the past few years? Sure, you can decide to target strictly elite males with the social skills of an exceptionally immature 10 year old boy. But why would you want to?

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I agree.

Lets diminish a portion of the population to its lowest common denominator, so we as a company, can steer into the direction of the less profitable, but vastly more woke crowd.

Not everyone who doesn’t think like you is automatically “an exceptionally immature 10 year old boy”.

You can call that portion of the market all the names you want, but that portion happens to be the entire reason World of Warcraft became the juggernaut it used to be. It wasn’t until they excluded them, by listening to people like you, that numbers declined.

Because those exceptionally immature 10 year old boys outnumber you Twitterazi.

1.5 million X $14.99 = $22,485,000 a month. $269,820,000 a year.

Is the cost of changing a few achievement titles, NPC clothes, mount names and background art worth more than $250 million dollars a year? Probably not. And will 1.5 million people offended by minor, inconsequential changes leave the game specifically for that reason? Also probably not.

Benefit > Cost.

Now, it could definitely be argued that they wouldn’t really lose any subscribers if they didn’t make these changes, because women who play video games really don’t get hung up on these things too much. If they’re still actively engaging in the hobby, then they’ve been desensitized by decades of feeling like they’re tagging along with their older brother to the boy’s club and doing their own thing, pointedly ignoring the signs that they’re not in a space designed with any regard for them. At the same time, no women that I’m aware of ever asked that the “Big Love Rocket” be changed or that a piece of art on a wall have less prominent bazingas.

I made this analogy in another thread, but it’s like a guy hearing that his girlfriend likes flowers and brings her a cactus, because what he’s hearing is girl like plant when what she’s saying is I like pretty things that smell nice that are culturally symbols of affection and consideration. What women actually want out of World of Warcraft is to play the game like anyone else, but not have the space be actively hostile to their presence, and the way that you do that is to crack down on players who are reported for language and harassment and not actively discriminate against and harass the women in their workforce.

But in terms of pure money-speak, regardless of whether the methods that they’re using are clumsy and wrongheaded at times, those numbers are why they should care if women are playing their game.

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You see 1.5 million happy players.

I see the millions (plural) who are unhappy with this.

Unhappy players > happy players.

There is no good financial incentive to be doing what they are doing which is par for the course of modern Bluzzard. No self awareness at all!

Since Wrath the unhappy staggeringly outweigh the happy by margins of epic levels.

I would guess, with no real numbers to verify, that 10 to 20 million subscribers have moved on to other games or activities. All of those players so Blizzard could put check marks in boxes. What a pity.

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Mmmmmmmm, I’m gonna venture a guess that the vast, vast majority of players won’t ever even notice the changes, male or female. The forum is a self-selecting population of very invested players, but for every person with a strong opinion is a pile of average players who don’t even look at mount names or achievements or pixel art on the wall. Of the people who do notice, the vast majority are likely to have a reaction of, “…huh. Okay.”

There are only a handful of players who care about minor tweaks either way to get either particularly angry or particularly happy about the changes so far, I’d say.

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You nailed it. People (on either side) are vastly VASTLY overestimating the number of people that care one way or the other.

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You’re still not seeing it.

Men all over this country are leaving higher education, white collar jobs and family lives because they have no agency anymore in these institutions. It has been taken from them by an inept ruling class.

Do you really think these player seeking escapism are going to login one day and see their mount was renamed for reasons? What do they have to be happy over that?

Indifference may come about when slighted once or twice. A life time however calls for a stronger reaction. They are down 6 million MAUs from this time last year yet they clearly haven’t learned their lesson yet. Time will reveal it. I guarantee it.

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