This is a temporary event. It has no impact on the greater game. Nothing that happens here affects our character’s abilities and strengths going forward. What happens in Remix, stays in Remix. The only thing we get to keep when its over are achievements and cosmetic items.
So…why nerf things? Surely you knew how it would be, when you set the systems up? You guys could not have been so disconnected from how players react in these kinds of events not to know that people would enjoy pushing for things that helped them achieve their personal goals.
And ultimately, what does it matter? Even if a player gets to the peak and stands on that mount top having achieved the ultimate, would that stop them from continuing to play? Its on for months and there is plenty of opportunity to make alts and continue to enjoy it. Or even if they don’t, they will probably still play in one way or another.
I’m just getting more and more, I dunno, weary. I love this game SO much that I want it to be fun and filled with choices. Yet, that doesn’t seem to be what they want. Makes me sad.
I’m bummed by this change. I was hoping to get the gearing over and done with as quickly as possible so I could do other stuff in Retail. It’s easier for me allocate my time doing a lot of gaming on one day instead of doing it every day just for the dailies to upgrade my gear.
Just because its a meme mode doesnt mean unintended variables should stand. Just like mop remix having peeps soloing raids week 2 of the event is very weird
Why is this brought up? In retail if people abuse a worldquest for rep theyll lose that rep when they fix it.
Since when does fun mean “let me abuse the system teheeeee”
I feel with the way Blizzard is doing remix they want it to directly compete with retail. The time gating of “phases”, roll back from herding/mining/elites, rolling back infinite power for those over 10m, and exclusivity of rewards from the event.
It doesn’t make sense unless you want to keep your player base there. It’s a super OP game mode where it is supposed to be trivial. Who cares if someone is max ilvl and has a billion infinite power.
Because exploits shouldn’t be permitted in any mode.
And yes, this was an exploit. People noticed that herb gathering, mining and farming easily spawnable elites were offering far more than any other activity in Remix and decided to abuse that before Blizzard fixed it, as they knew they would.
Players who abused the exploit should be glad they’re not banned.
M+ was the best way to gear because it offered scaling item level rewards based on the key. That’s what was removed.
It’s also not an exploit. The M+ scaling table was announced and posted by Neryssa on wowhead 24 days ago (now since updated to reflect the nerfs). It was an intended part of the gameplay. Fun detected!
Interesting what is your stance on addons? Like WA, for those that use it, they exploit the game and make it easier. It is also available for all just like mining, herbing or killing elites.
If you notice that mining, herbalism or farming elites is giving you way more than it should and then you decide to spam that activity and get unreasonable amounts of power as a result? You shouldn’t get to keep it.
It’s the MoP Remix Frog farm all over again. Apparently people still haven’t learnt their lesson from that and thought they’d do the same thing again in Legion Remix.
Yes, want to know why? Because RMT M+ sales for Remix were flooding the LFG system/chat. You can still find them there even post-nerf, but pre-nerf there were a LOT of RMT services trying to sell M+ runs for guaranteed ilvl loot. It doesn’t surprise me at all that Blizzard changed that, and it shouldn’t surprise anyone else either.
RMT is everywhere. Open your eyes. M+, N/H/M raids, PvP. All day. Every day. By the same people. Blizzard does not and has never cared about RMT spam.
And if people sold M+ carries for gold or farmed gathering nodes? Who cares? It doesn’t affect you at all. If you want to be mad, be mad at the game design that incentivizes this: FOMO.
It’s fairly easy to compare numbers. Anyone can do it.
The people who exploited this had over 10 million infinite power invested in their weapons. Considering that it requires 50,000 infinite power per level, that means at a minimum some of these people had 200 ranks of Limits Unbound, which is an insane amount to have this early in Remix.
If anyone was over 200 ranks, they lost those ranks because they abused bugs and exploited the game. Honestly, in my opinion, they shouldn’t have even been allowed to keep the 200 levels, because that alone is an insane place to be this early in Remix.
I have, and so has Blizzard, hence why they’ve taken action, but it’s like a game of whack-a-mole. You hit one RMT service with the hammer; another one pops up. Stamping it out entirely is impossible, but removing RMT’s ability to sell extremely high ilvl gear from M+ puts a sizeable dent in their operations, because now they can’t sell that vastly overpowered gear to people with more money than sense.
You might be fine with RMT like that existing, but I’m not and apparently neither is Blizzard. That’s something you’re just going to have to deal with.