Why aren't Frost/Unholy DK's ever reciveing love for M+

Tell me why haven’t Deathknights recieved any love for Mythic + ? - It is always the same stupid classes back to back every dam season? Like is the Devs Dead? someone kidnap the guy who controls what to buff or nerf on a Deathknight? – I don’t understand the concept of this game anymore let’s make only 5 classes flavour of the season every season which is THE DAM STUPID same classes nearlly every season…

SHOW some love to FROST OR UNHOLY DK’s LET US SHINE OUT OF THIS hole… Let us have some fun and enjoy a hard push! you guys taking away from the game and the concept of it… I have screen shots of the highest keys pushed like 6 pages in all same classes… how does that make this game fun for others who try to push… FORCING us to go make an alt which every tom dick and harry plays just so we can see some score? come on man this is why you dont see much players on anymore cause it is slowly dying!

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Cuck response incoming!

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I don’t think this is correct

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Top 20 keys

10.5 Bear, hpal, Aug,mage and spriest

10.0 prot pal, resto shaman/Druid and lots of dps options (druid, shaman rogue mage DH spriest monk lock

SL s3/4 blood DK, holy priest hunter, mage lock or WW monk

SL s2 prot pal, resto shaman or hpal, monk rogue mage

Source: raider io leaderboards
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Everything is viable right now below 24’s.
There will always be a meta as people will take the path or least resistance to accomplish their goals. The meta then trickles down into bad players who can’t time 20’s who blame their spec or class instead of them not doing the mechanics or knowing their spec.

TLDR dps DK is fine right now in m+
2H oblit Frost is probably slightly over tuned.

Even I don’t really believe this anymore. Pure number dps we are okay, still aren’t even the best. And with Aug implementation we (and a lot of other melee) just lost that flex position.

Like it is definitely an issue.

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While I agree anything below 24 is viable, I don’t think this correlates to a healthy spec. Of course this is purely my opinion, but playing Frost in m+ feels like I’m pumping good damage while simultaneously getting kicked in the nuts. The spec can do good damage, but god forbid anything go wrong during your DND oblit window and you’re donezo.

I’ll keep posting this anytime I see this response. Look at population stats of timed keys 20+. We are the lowest played dps class out of every single class. Both unh and frost combined are making up a whopping 2.2% of the population. Our 2 specs combined only match the next lowest dps class being WW and all the stuff they have to deal with. Being lowest represented with both specs combined doesn’t seem like we should be up in arms defending the spec.

https://raider.io/mythic-plus-rankings/season-df-2/all/world/leaderboards-strict#role=all:mode=unique:minMythicLevel=20:maxMythicLevel=99

We definitely don’t need buffs but rather a rework or something to address dk’s pain points for they are many. Utility remains to be a big issue, as long as other classes compare in performance but also bring more utility DK is going to get left in queue indefinitely. Like Nerfed said, it’s becoming a larger problem with Aug introduction and other classes gaining more and more utility.

I love my DK, all I want to play is my DK, but I also hate my DK in m+. I switched to Enh just for m+ and it’s a night and day difference for me. I have cd’s for every pack, I’ve got all the stops, I have an answer to every affix. Entangling? 2 cc breaks. Incorp? No problem. Afflicted? No problem. The vast majority of DK’s I see in keys now are underperforming and I don’t blame them. With pug tanks, this class is easily the most infuriating to play.

end rant

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What really annoys me is that people actually don’t see the point of this post and go past it completely… When have we seen all Frost/Unholy dk’s up in the first 10 pages of the Mythic + rankings? When have we not sat in que for hours on end wanting an invite for 25-27+ keys? It honestly is pushing everyone away from the class itself, especially the people that love M+.

How long can we just sit there and PUG 20-24’s? When are we going to get something that is going to make us more Viable to buff the group or help in some way other than our big burst damage…

I just think the devs have just completely said let us buff the dk damage but make it the most useless class to bring along to a mythic + key… I am praying for the day it actually comes where we get a rework done and can be wanted in keys instead of been sat there chasing crumbs…

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While I agree… but when was the last time you saw a survival hunter or a fury warrior or a feral druid, the list is huge. While I think frost/unholy can use some attention. Unholy is slaughtering raid right now. And frost is decent as well. They have their representation there, which is likely why we won’t see anything happen this tier. :frowning:

Aug pretty much destroyed all of the dps classes that brought limited or no utility to the table which DK is very much a limited utility as grip is nice but very niche.

Honestly the current meta is the worst i have seen, having a single tank spec be the meta pick is common healers tend to have 2 meta picks but dps tends to be about half a dozen specs even on the top 20 runs. This season on the top 200 runs only 3 have teams swap out mage for another dps (balance druid and enhancement), in the top 500 there is only 5 runs that did not include a shadow priest.

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So, by your own admission:

  • 10.5: Druid/Paladin/Mage/Priest/Evoker
  • 10.0: Paladin/Druid/Mage/Priest/
  • SL S3/4: DK/Priest/Hunter/Mage/
  • SL S2: Paladin/Paladin/Rogue/Mage/Monk

Which is Paladins, Priests, and WW (as filler) being meta for 3/4 seasons, the first two across 2 rolls, Mages being meta for all 4, except be went from - arguably - prior seasons where there were filler and/or other viable DPS, to 3 DPS being 100% locked in without any filler options.

That is, by definition, “the same classes every season”. It doesn’t matter if Blood/Prot War/Vengeance or Resto Shaman/MW Monk are meta for a season if the other 3-4 slots are still a variant of the same 4 classes, especially when it comes to DPS.

If it was then it’d likely see more play than it currently does, regardless of design issues. People (especially on the DK discord) love to post meters/logs about how great it’s doing, but the truth is that on an equally skilled player level, Frost isn’t ahead of any meta DPS and probably not ahead of the benefits that say Havoc or Sub offer.

I’d even argue that Ret, Fury, and Survival are better, because they all offer objectively better utility for the group and have well designed AoE, and for Fury & Survival, they can offer similar DPS output (+/- 2-3%) with better ST and priority target damage.

Frost is “overtuned” because people see Obliterate hit 3 targets for 250k+ at the end of pillar and get excited about their worse-version-of-Arms spec, and then do pitiful damage for the next 35s while they wait for Pillar + Icecap reduction.

10.2 is going to need serious class changes (not just Rogues!) or I’ll just casually clear the raid and play another game after.

Currently with 10.2:

  • Survival loses a great tier set that made Wildfire worth pressing
  • Frost loses a fantastic tier set that lets it do decent damage in AoE scenarios
  • Rogues are :crystal_ball: until there’s more information on their rework
  • Havoc & WW are decent but the ST is still atrocious
  • Warriors exist but are generally outclasses by Ret, Rogue, and Enhance

That basically puts every class/spec I’d like to play in the gutter, since there’s no reason to be playing a melee DPS that isn’t Ret, Enhance, and Sub (assuming the Rogue work doesn’t gut it) in keys above 20, and even those specs suffer getting invites.

I took a few week break to play Diablo4, came back and now getting invited to 18s that I’ve already cleared has become an hour long wait. Yes, I can get into a group in 15minutes~ playing Blood, but the answer to “I want to play DPS DK in M+” shouldn’t be “just play Blood”.

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When I think of frost issues, its due to the amount of builds the spec has availability to (two handed vs dual wield, breath vs obliteration etc). I think if blizzard picked a “horse” to run with, then chose to balance it, we might see better results.

It’s exactly the issue right now, they can’t alter or buff or make changes to help one out with out over tuning another.

I wish outside sources like Warcraft logs etc would start to split them apart as well so we could see actual performance of builds with easier effort. Mythic rashok magmorax etc, frost looks really good because of breath. Mythic nelth, sark, assault, 2h is doing great. Respectively both are very niche for certain fights but making frost look better than it is in data across the board.

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