No, afraid not.
Where did I say every single M+/raider? I didn’t. I said “a lot”.
People like this.
No, afraid not.
Where did I say every single M+/raider? I didn’t. I said “a lot”.
People like this.
Once again.
There is a middle ground .
There is something between “jokingly trivial” and “one shot slog”
I didn’t realize Grizzle, by himself, was a lot.
Like, they are easy
Season 2 11s are way easier than season 1 11s
So with the increase in ilvl, gunna be pretty faceroll
There’s a wide variety of people in the world. Very very very strange and very petty / angry people. It’s not made up. Some are selfish as hell. Some don’t care. Don’t waste your time trying to delve into the minds of losers.
If you mention that, you are obviously mad. No other way around it.
What you have to understand is what’s easy for you, isn’t easy for everyone else…heck flying a plane is easy for me, but I won’t dare say everyone else can do it or be willing to take the time to learn and try
Is flying a plane more difficult than driving a car?
M+ players mad at delves?
Because it doesn’t have the toilet
Then explain how that can happen. Lay out each trash pack abilities and how those can be difficult for each of the 39 specs and still be fair and not a 1 shot slog fest.
Also tell me how you’d design 8 unique bosses that is difficult, not every ability being a 1 shot, and still be fair to all 39 specs.
I’m all ears.
Let’s start with increasing all damage and health by 10%.
Bam.
Now things are a little more difficult. And it’s not a one shot slog.
We can re evaluate and see how things go from there.
I think the idea that they are “Mad” is over represented here in the forums.
I think more there is a generally annoyance at Blizzard introducing delves without understanding the fallout to the entire PvE ecosystem as a result of their reward structure.
Delves massively drained a large amount of people from M+ which had a down stream effect on the rest of the M+ community as a result, which also impacts raid as well to a lesser degree.
Wow…such increase in difficulty. All that accomplishes is making them take longer. Got anything else?
I appreciate how you had to contradict yourself to try to get a point on me.
But also, in what you listed I disagree that the person was asking for delves to be a one shot slog.
Do you believe delves were a one shot slog in season 1?
Delves scale with the number of people in the group. If you want mobs to take longer to kill, then just add more people.
I said it’s a starting point.
Things taking a littleonger increase the danger as well.
Do you think delves on s1 were one shot slog?
Because some people lack accomplishments in their real life so they substitute things they feel are regarded as accomplishments in a video game for that and they end up developing their entire sense of self worth around that belief.
So anytime they see someone else in the game do something that encroaches on that “accomplishment” they feel their own sense of self worth is threatened and they attack it in order to maintain the illusion of fulfillment they have created for themselves.
This is exactly it.
I can see that…good take
Because some people lack accomplishments in their real life so they substitute things they feel are regarded as accomplishments in a video game for that and they end up developing their entire sense of self worth around that belief
It’s ironic because this can easily apply to delvers.
When you try to play arm chair psychiatrist, make sure it doesn’t apply to you too.