Why are we using Need/Greed in 2022?

Trying to gear up in LFG raids, and 90% of the gear goes to people who roll need but don’t actually need it and the excuse they always give is “I want the transmog though”
There has to be a better system… Why is it only 5-6 bits of gear per boss? why not just do what other games do where it’s just 1 piece of gear per boss per person? Have forms of loot lockout so that if you get an armour piece you won’t get a dupe until you have the full set etc?
This helps those just going after transmogs while also preventing people from competing with others just for a chance to gear up. Has to be some better way of doing it.

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Did you know 97.43% of statistics in this forum are actually just made up?

Sounds like they needed it for transmog. Do you believe you should have the authority to rule on the quality of someone’s reason to need?

So a 20 person raid group should get 200 pieces of loot for killing 10 bosses? 200?! Seriously? Each week?

The better way is understanding that you’re not going to get everything you want when you want it, so you may as well play the actual game instead of trying to make it about getting your ilvl as high as possible as fast as possible.

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I physically checked the people that got loot lmfao and only 3 people actually got upgrades, so yea my stats are probably wrong, it is upwards of 90%. Why should transmog take prio over a literal gear upgrade for someone? Thats backwards af. Why tf would you want to live with such a garbage system when there are clearly ways to make it better for everyone, those gearing, those with limited time to play per week, and those hunting for transmogs. Why would you not want a system that benefits everyone?

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it’s more for 2023, really.

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why do people list the year as if that’s relevant to whether a system is appropriate or not?

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So in one single raid, with one single raid group, in the final month of the expansion when even many people’s alts are already geared and a large number of people raiding are just doing it to test builds and get transmog, not very many people got upgrades? And you think this means something? Do your count again in the first week of DF and see if the numbers change regarding how much gear goes to ilvl upgrades.

Why shouldn’t it, especially in the last month of the expansion when the tier is effectively over? What are you gearing up for? It’s all useless in less than 30 days. The transmog is permanent.

More importantly, why do you think you should decide whether or not someone’s need for mog is legitimate or not? What makes your opinion so much more important than theirs? You both participated in the kill, you both earned your right at a shot at the loot that results. Why are you trying to to skew the odds in your favor at their expense?

I do. I’m just not short sighted enough to think that one piece of loot per person per boss actually benefits anyone in the long term. While it might make some people feel good for a week or so it would be horrible for the game overall. Since I like playing the game I would never advocate for something that would make it so much worse.

how did you determine that they don’t actually need it?

There is no such thing as a system that helps everyone equally.

That being said I hate this new loot system, let’s work together to get rid of it or make it the raid leaders choice on what loot system they implement in their raid.

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That’s the thing, there are a ton of people who do everything they’re going to in the first month of launch and bounce. They want that to be more efficient.

As much as I hated personal loot, at least it guaranteed every drop COULD be used by someone.

We did H SOD tonight. Plenty of cloth. We had 4 cloth alts. They were very happy. The rest of the alts were not.

Having three of the same ring drop from a boss is less terrible, because it’s a ring, but still the same problem.

It did not. It would still drop items even if everyone had better.

What’s frustrating here is that we asked for master looter back, but only for guild groups so we can have some choice and flexibility over how we gear our raids. Personal loot was a fine system, perfect for pugs and automatic matchmaking activities.

I really don’t understand why this has to be an all or nothing thing. Just make it an option so that groups can choose what loot style they want.

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Lol, as a cherry on top people on these forums were arguing that this is bad because people could funnel armor/weapon classes to give people what they need. Somehow people think that’s bad.
We never really stood a chance with this community.