The rogue’s sprint, and the other shorter sprints,
The druid’s sprint and their other sprint that is AoE,
The paladin’s horse,
The warriors sprint after jumping,
The hunter’s sprint after jumping,
The priest’s 2 sprints, one targeted and one casted at a zone,
Monk’s 2 or 3 sprints after using some ability,
Shaman’s sprint and their sprint totem,
The point is, there are only very few unique sprint variants, one of them being the deathknights’ where they basically do Leoric’s move from HOTS-- it’s different, it’s unique, it’s interesting, it looks like something else instead of being just a different color of a sprint trace behind you (this is the only difference between druids and rogues sprints).
And druid’s sprint is the reason why i am writing this post. There is a Choice node in the druids talent tree where you have to choose between wild charge and tiger dash. If you choose tiger dash, you can no longer use the normal sprint. I dont see much of a reason to play tiger dash ever and i extremely rarely see someone play it, which is a shame because it’s one of the only original sprint variants out there.
I would love to see druid’s normal dash deleted from the game and replaced with tiger dash. It’s an original idea, really cool, really thematic, actually has a skill curve (you should jump to maximize the average speed) )and it’s sitting there gathering dust unused. It’s not right. Let’s add a little more class identity to the game.
I know that some people are going to comment that the reason tigers dash isnt used is because its competing with wild charge and i agree completely but the point of this post is not to stop the wild charge, tiger dash competition by separating them, but to further diferentiate druid from rogue and all others with a sprint by deleting the generic ruin that is dash, the normal green druid sprint. I dont oppose separating wild charge from tiger dash to test democratically if people choose to take tiger dash instead of normal dash, that might be the more conservative idea and i like it.