Why are the Horde Flight paths so terrible?

Long time Alliance player who finally went horde to try it out. Overall pretty cool but I’m so insanely curious why the flight paths are so terribly managed. Almost all the paths HAVE to go through the crossroads or Orgrimmar to go anywhere.

Was it because of the incomplete artwork on the mountains, so blizzard forces us to fly around Thunderbluff areas? Alliance flight paths are much more linear; especially eastern kingdom sides.

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But Tauren don’t wear shoes…

Horde dumb dumb and can’t plan anything

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horde have the most convenient flightpaths, zones, and towns. horde = easy mode

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Better than towns or zones having no flightpath at all (cough Rebel Camp).

Having just consecutively leveled a Horde and then an Alliance, I thought the latter’s FP/inn situation was considerably worse.

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The flight masters knows the horde will go poo poo on the seats during the flights.
They just checking as they fly by.

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That’s the price you pay for the effin tram, cacks.

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It’s almost as if it’s where all roads cross.

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There are no roads in the air

Pretty sure both factions have some terrible ones. WPL has no Horde FP, for example.

Flight paths are the roads of the sky!

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Wish alliance had 6 dungeons in safe territory…

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Clearly you missed Wrathgate and Teldrassil.

IK Horde have RFC, WC, RFK and RFD. What are the ohter 2?

EDIT: Oh wait! Forgot about SM! What’s the other one?

SFK? Can’t remember what zone that is in

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Oh, right! Yeah, Silverpine Forest.

EDIT: Man, Horde do have a lot, don’t they? I think Alliance only has like 2? Stocks and Deadmines.

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SFK
10 chars

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stocks barely counts
there’s gnomeregan but horde can port there from booty bay

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If Stocks barely counts, than so should RFC.

Could Horde Port there from Booty Bay, always?

Alliance gets VC and Stockades. 2nd isnt even a real dungeon LOL

How is Gnomeregan not a “real” Dungeon?