They really do just make the game miserable for their teammates. In blitz its a bit less of an issue both the dead slots and terrible balance really does make itself known in higher mmr.
Why not just ban the spec from queuing?
They really do just make the game miserable for their teammates. In blitz its a bit less of an issue both the dead slots and terrible balance really does make itself known in higher mmr.
Why not just ban the spec from queuing?
To tick people like you off. They’re doing a great job.
If you dont want to play with tanks and want a more serious mode youre free to queue with a premade in the original 2s, 3s or rbg bracket and not invite tanks to your group.
A reason to want queuable content is for people to be able to play what they want. Moreover if you have a tank in blitz the other team will also have one and I totally disagree with people that think tanks shouldnt be allowed in bgs as there are strategic reasons to want one.
Care to list them…?
Cause im gonna play the 3.2 mmr experience to explain why the reason you imagined isn’t true. Tanks are not even tanky in pvp so consider it before just spinning some fantastical story.
As a blood dk I was definitely more tanky than regular dps and you can act as a front line to slow people or kidnap a healer. Flag maps were a weakness for my class but even in rbgs you often brough a tank.
Who knows. In other games tanks are great at ccing and they manage all the mobs so everyone else can tunnel. But in this game dps and healer cc is so overpowered that there’s no reason to bring a tank to pvp besides carry the flag battlegrounds.
No, you are not… another dk will outheal,outlast and out pressure you. So will a dh and most druids.
I have no idea what you mean by kidnap a healer either… do you think healers die?
If you dont know what kidnapping a healer is you probably havent pvp for long. It is the act to keep deathgriping/zoning out a healer so he cant heal. Also melee dps arent that big of a problem for a blood dk as you can reduce their damage a lot, my problem is more casters and if people ignore you.
That isn’t how pvp works… not for seasons anyways. You can’t stop a healer from healing by having eight people attacking them off the bat. They can’t die and you just put your team in a horrendous position in a team fight…
healer power creep has gotten kinda insane as of late to be fair but yeah you would never ever do this to a priest.
This has been a strategy for dks to kidnap a healer for long and it was even done in arena. Anyway.
…no it hasn’t. What you are telling me is akin to mages stacking spirit has always been a mythic plus strat.
Its absurd and what I warned you about in the first post about just making things up.
Im gonna disagree. Good luck.
You can disagree. Just like you can scream the earth is flat. It doesn’t change the absurd thing you said to try and defend a position you didn’t understand. You can say you want people to be allowed to play useless roles with massive queues that put them in games 1500 mmr above them to turn ranked into a nightmare. Just don’t create a nonsensical scenario to justify it.
Just say people should be allowed to be selfish.
People getting kidnap as a healer is a thing and many threads have been made on reddit and here as it is really not a fun thing to get denied to play. Its a fact and Im not having an argument about this.
Queuing tanks into Blitz/Shuffle is the best just to see people rage you waited 30 minutes for that shuffle? Prot Paladin healers baby
Kidnapping a healer…by moving them what 10 yards ahead as they immune full spam and you get run over…?
Reddit as a source to gotta love the commitment.
Honestly just say you heard it in a dream
You get a grip each 10 sec, add gorefiend and slappy hand with a chain of ice spam and many cc and a lot of healers can get locked out for a while.
Also deathgrip is 30 to 40 yards.
How… what is locked out mean to you, not only do you not target healers because you can’t disrupt them effectively anymore they are the tankest specs in the game. What you are describing is what healers WANT to happen to them to get them cc immune.
Do you think people just go " well shucks he grabbed the healer guess the fight pauses?"
Denying a healer healing for a tank is still better than not. Like I said a problem for a tank in many situations is people not attacking them so having a way as a blood dk to force that or zone a healer is a good trade as I can be way more useless than a healer in many situations.
Why are tanks
Honestly, that’s a good question.