I didn’t read them-
gold dependancy has been out of hand since SL since doing the 3 pillars of content are gold sinks and not gold farms. That is all that is relevant to the topic.
You seem to have missed the point too.
Gold rewards/acquisition is drastically lower than Dragonflight.
Gameplay costs have gone anything but through the roof.
No, you’re not.
Historically world quests / weekly quests always used to award a substantial amount of gold. With TWW they decided to scale it down drastically.
The goal is clear that is to make people buy wow tokens if anything.
I farm ore for my jewelcrafter and two blacksmiths. I sell my overstock. Instead of speccing my knowledge into the ability to mine while mounted I spec’d into maxing my yields from ore and getting to full null stone yields from nodes before anything else.
Mining while mounted is pure QoL to me. It’s nice, but this is much more profitable. So many people just tunnel on that though.
so you are trolling then. good to know.
considerably and drastically are two words you should research the definitions of.
Ore and fish sell for quite a bit. Fish sell a lot higher than they should but I am not arguing. The profaned tinderboxes and null stones used to sell for a lot more as well. Though, I think they have secretly buffed the imperfect null stone drops.
Plus I don’t usually see people gathering in Ajz-Kajet unless it is Saturday.
yeah the tinderboxes gonig for like 8 to 10 k for awhile was reaaaaaally nice.
That makes sense, I am definitely of the opinion that a lot of the gulf of difference is the order you tackle your professions in. My money’s gotten to be less of a pain as I’ve filled out more of the throughput for gathering and crafting, but I was down to 10k gold for a while even while not buying enchants or even crafting anything for myself because it cost me too much money.
I don’t like the way gold is balanced right now, it makes me feel if I make a second high level character and I want them to craft anything I’m going to have to follow a guide on maximizing yields. I’m even going back to older content for extra gold sometimes.
this right here is where the gold argument gets made. on the crafting front. especially with alts.
I feel you. I’ve maintained myself with gold…
My wife went from 300k at end of DF to 3 million now though. Now THAT is the person you should be asking for ways to handle the TWW economy. I just don’t think it’s all that bad from my own perspective.
She might be my sugar mama for WoW time from now on at this rate. I’m going to feel severely inadequate if I can’t carry her to KSM in return this season.
ok.
I got no skin in this game, but let’s see how fast you get defensive and roll out some excuses. Dude, you’re (note the correct spelling) posting on a lvl 64 rogue with barely 7120 achievement points. How bout you get off the forums, go level and spend another 5 years clearing achievements and then comeback and tell someone else how to play the game. I had over 9k achievement points in 2011, on this account alone.
Not real fun when someone dismisses your entire argument over how much you have done, is it?
I will be honest and I will say that I was speaking somewhat rhetorically with my initial question rather than truly asking. Because the dynamic did shift, and I do think the balance of things is a bit skewed. Like Tier 11 delves don’t, as far as I can tell, increase your gold reward at all. I think a reasonable balance point for prog. content, whether group or solo, should be that – even if it doesn’t make you money, the harder it is, the more it should mitigate the costs spent on repairs and presumably buffs. (I have no idea what buff anything costs, I’m afraid to spend the money on that stuff).
Like. I know if I followed guides and stuff on how to make money and did it long enough to understand how the market works, I should be rich. I am playing this game a lot since TWW hit. I am investing a lot of time.
But if I curved this close to being completely broke, I gotta wonder what the experience is like for other people in my target audience (mostly single-player, likes challenging themselves with delves, dipping toes into M+) who have less time and even less of a clue where to learn. I don’t think it’s balanced well as-is.
because higher ilvl needs to more gold to repair. I been making gold so not sure how you lose them. Do the dailies that offer 800+g and farm herb and ore
Fair and I’ll admit to being dismissive in my initial comments as well. The ones you were likely replying to.
Things have changed quite a bit but I don’t think there is less potential now than there was in DF. It’s simply that the activities incentivized for that gold making have shifted.
I find it to be about the same. I’m still not buying tokens so I can afford consumables but I’ve also changed how I play. I’m likely farming gold from people that feel like you do just with the overstock that I sell.
You could be doing the same.
A few hours on one day spent making gold. This means a few hours on another day spent dying doesn’t matter. Everything is a trade-off my friend. This particular one is a trade-off that has been a part of WoW for its entire existence.
Ive had several repairs over 1k gold…at least one was 1200, granted my gear was yellow/red, but its regularly 300-700 just for between pull repairs.
IRL Bidenomics it effects all realms
I think unless you start describing what you play how often etc it doesn’t make up much since you post on a character that you obviously don’t play.
I died ~100 times on a ~609 SPriest while using consumables to down Zekvir. He is 6’2, wears a mostly red/silver mog, is a Taurus, loves steak, has a pet Corgi, enjoys walks on the beach, does not like Gnomes.
What are you asking for exactly? Throw me your btag I’ll add you and log in on said Priest when the servers are up.
I don’t understand bro. Gold is not hard to come by in TWW no matter what my credentials are.