Why are people so vocal about dragon flying?

Yea that’s so true. Old flying damn near hasn’t been in the game since MOP. If you consider how most players just level, do the first raid or first season of arena and leave the expansion forever.

I consider walking sims to be games too. Just saying things like “game design” and “objectively not gameplay” do not prove your credentials on this topic or even matter.

He says on his classic account lol

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This is only true of pure efficiency players who don’t care about the landscape in either scenarios. Dragonriding just lets people zoom over stuff in a slightly different way. I appreciate the landscape a lot more from my regular flying mount

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And thats fair. But theres no point in the WoW team spending 2 years and untold amount of money and resources in building expansions only to have the majority of players mount up and skip over all of it on day 1. It’s not just wasteful game design, but it also steps on world building and storytelling.

It’s a bit self-defeating. Dragonriding is a bit of “the best of both worlds”.

I consider walking sims to be games too.

What’s that game? QWOP? That’s a game and like a jank running simulator. Has infinitely more gameplay than old flying does.

He says on his classic account lol

I wanted WoW 2. Classic is ok I guess. Classic + is like a backdoor WoW 2 imo. That’s why I push for it.

“slightly different way.”

Yea. An infinitely more engaging way with an actual fail condition.

Meh Classic+ is cool but defiinitely no WoW2. Its WoW with Vanilla constraints. I want to see the shackles taken off. It’s what makes even retail dusty, compared to what it could be.

I don’t want a fail condition to my movement. You bring up QWOP like it’s some kind of gotcha. And you’re just being disingenuous because

But while we’re at it? Mobile games, The Sims, Animal Crossing, Minecraft (even with creative mode) and all the other games “real gamers” think are beneath them; those are all real games.

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I don’t want a fail condition to my movement.

Never play a platformer before?

Have you ever played pubg? Gad damn walking simulator.

Yea if there are no enemies around in PUBG it almost stops feeling like a video game. It’s like “Yo what am I doing, wasting my time running towards this blue circle.”

The Sims, Animal Crossing, Minecraft

That is a very fun and popular genre of video game. (minecraft creative mode could be argued to not be a video game and more of a painting tool)

You know what’s not a fun and popular genre of video game? Putting a character on a treadmill and having the player hold down a button.

I have but I don’t particularly like them and don’t seek them out. I don’t like the platforming world quests we’ve had in the past few expansions, either. I just don’t like them.

I mean, I seem to remember the Stanley Parable being a pretty popular game at the time? If you want to go even further back, my mother used to play Gemstone- one of the first MMOs. It was entirely text based. Games can be a lot of different things.

That is you!

Are you trying to argue that a game can be anything? Please stop wasting my time.

This is like somebody who’s never heard of math trying to explain to a math professor that 2+2 can equal anything.

You just don’t understand the rules.

Stanley Parable is designed to make you laugh. Whether or not it features gameplay is irrelevant. It uses the medium to tell certain jokes/gags that couldn’t exist in other mediums.

Here we go being disingenuous again lol.

Yes, yes, we know you googled the phrase “game design principals” and think you’re more knowledgeable about what fun is. The thing is that you don’t even want to see things from other people’s perspectives. Maybe it baffles and annoys you that other people can have fun with things, I guess?

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Probably because it’s a main feature that’s boring after five minutes.

I don’t mean to act like I know all about game design. I’m just keep trying to highlight that all of these people who want old flying in the game have the same narrow perspective. They aren’t looking at the issue from a valuable perspective. They aren’t looking at it from a perspective of a designer.

I’ve no great game maker, but at least I’ve made a couple projects before. And the very notion of maintaining both systems of flying is just laughable to me.

All that developer time, all those tests, all that money, just to leave the original problem in the game because some players claim it saved their marriage or whatever.

Worthless perspective. It’s a purely player perspective.

Better than the main features in the last 5 expansions. With the possible exception of new races/classes.

I think DF sucks. But dragonriding isn’t the problem. They coulda not ignored PVP entirely this expansion, that woulda been nice.

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This is so made up. Beginning Flight makes vertical quest design easier not harder. Look at the mess that is revendreth.

It’s definitely easier to appreciate the landscape with the old style of flying, because you can just hover there and look around.

Maybe adding a hover talent to dragon riding would satisfy everyone??

All the “elderly” and “handicapped” talk is pure and utter nonsense. You notice how the herbalism and mining economy is still strong and hasn’t cratered like it typically does as this point in an expansion? It’s because botters haven’t been able to crack dragonflight.

That’s who is actually posting and making up their fake “woe is me” nonsense. Dragonflight should be the default and only mode of flight moving forward.