NOTE: THIS IS NOT A THREAD ABOUT FACTION CONFLICT, BUT FACTION REPRESENTATION AND CONTENT IN GENERAL
I’ve seen a lot of people reference SWTOR and ESO lately when talking about faction-based MMOs.
If you dont know, these are both relatively popular MMORPGs (some of the last successful MMORPGs if I’m being honest). SWTOR has 2 factions. ESO has 3. Both of these games keep their factions relevant, and even when the factions arent the focus they are still present and express their political/ideological differences with one another.
But in the WoW community, there seems to be a growing narrative that faction based MMOs are inherently a bad idea, and that it’s impossible to make one without one faction feeling left out or overly-villainized.
But I’ve played all of these MMOs and, when it comes to factions, WoW clearly stands out in a bad way.
Sure, none of these other games are perfect, but I think anyone who’s played them can see that:
- Its still possible to make a faction based mmo
- People still want to play faction-based mmos
- You can make a faction based mmo without one side needing to “win” over the others.
So why is this so hard for Blizzard? How did we get to the point where, not only is the faction CONFLICT gone (I actually prefer it when we’re in a “cold” war but we dont even have that), but Blizzard seems ashamed of any kind of faction pride or representation.
To make matters worse (and to get all the Alliance stans to attack me in the comments), when they’re trying to tell a faction “neutral” story it still involves mostly Alliance characters in Alliance-coded zones dealing with races who have strong cultural or mythological ties to the Alliance (the Earthen and the Arathi).
It seems that, even when they’re trying to diminish the factions, there’s really only one set of races and themes they feel comfortable working with anymore.
So, as far as faction-based MMOs go, WoW has become the worst of the bunch when it comes to the factions.
Why? How did we get here? Why are two of the most popular MMOs able to beat Blizzard at their own game? How did we get to the point where a vocal minority of the playerbase, and the entirety of the writing team, genuinely wants to change this faction-based MMO into something else?