Why Are Mythic+ Dungeons Still Punishing Players for PUGs?

Cool. Nothing of what I have said is changed by that. But I can add one thing then: what you said gets even weirder in that case, and a whole lot more needlessly inflammatory.

Since then you have used flat earther logic (which you have as demonstrated) as well as implying you blocked people for not agreeing with your flat earther line of logic. Which makes you not just logically incoherent as per the line of logic you used, but also the random things you say just to be inflammatory.


No one knows who has who blocked. If three different people respond to you and you write “Hidden Reply” three times - literally every single sane person is going to assume you are referring to those people.

So yeah, you saying this…

… is still incoherent, since everyone is addressing what you are saying (or heavily implying in the context of the stuff no one but you can know, but you still bring up for whatever reason). Not whatever made up thing you imagine folks are saying.

It’s to avoid toxic people and make sure everyone is on the same mindset.

People that have a me first attitude rarely get far.

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I mean resilient keys are a blessing for pugs this season. That way if the group bricks you keep your key at 12, 13, etc.

Perfect pug as in perfect players ? Not classes, cuz any spec can do m+

…Wasn’t there something added where if you ditch an active key without finishing the run too many times it results in a ban or was that not implemented? I mean come on people you signed up for the key if you’re planning to ditch don’t sign up at all, be serious about finishing or go somewhere else.

You for real? You’re trying to tell me what I meant by what I said?

Why am I even talking then? Just take your fanfic and go.

No, it isn’t in the game. I’ve left 90% of keys on some weeks.

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while i understand that this is the solution, can you think of any game on planet earth that required this? ive been playing similar games for over 10 years now. this is the only one that requires intense vetting to accomplish things

Any MMO for difficult group activities?

Wildstar (now dead.)

But wildstar deleted all easy content.

They should bring back 1-3 chesting. You should be able to wipe multiple times and still make 1 chest outside of high ladder pushing.

If you are wiping on stuff then the group you have assembled is not good enough for the key level you have listed. it is your responsibility as keystone holder to assemble a group that is capable of doing the key.

Sounds like this is happening to you alot. I would encourage you to look inward. there are some wonderful guides on the internet about dungeons and classes.

A lot of people in this comment section are trolling you, I don’t know why but ya… Anyway, as someone who is around 2600 right now rating and who plays alts I agree that the +2-3 range is way too OP.

It should see a bump in difficulty at 4-5s and another at 8s and 10s. I honestly feel like running higher keys is easier than lower and not just the gear/players/comp etc…

Low keys for what gear you are actually supposed to have are pretty brutal.

hint: skill accounts for a lot.

They probably changed their mind then… the fear of losing so many mythic plus folk because they can’t stop bailing after ruining a key. I don’t do mythic plus myself so it doesn’t effect me but so much for the toxicity going down even a little

Just leave your guild of 15 years to go find a guild so you can run keys bro, it’s just that easy!

Lol people saying this are just completely fallacious.

“Just go to the moon bro, then you can run keys!”

Leaving my guild of RL friends for the sole purpose of being able to run keys in a premade sounds like the worst thing I could do, especially if I’m playing with them on the same character I wanna do keys with.

“Just switch characters and your guild bro, then you can do keys! Hehe!”

No, the intent is for stopping malicious people bricking keys.

Entering, and immediately leaving.

It’s intentional.

If your guild doesn’t do anything together, to what value does it have? You can also be in multiple “guilds” or communities.

What you’re describing is the key starting and then the tank wiping the group by pulling too much. It sets a low bar for the rest of the run. It also makes the tank look like they’ve never set foot in the dungeon before.

m+ is supposed to be a challenge.

i know a challenge in our current world is something most people not desire
but some of us do. be it for the gear or the point go up or cuz they find it fun.

challenge modes are meant to challenge you ( wow i know its difficult )

so why in greengods earth would m+ not be difficult?

you want easy content there is:

LFR
normal raids

Normal dungeons
heroic dungeons
mythic 0 dungeons

delves from 1-8

if you cant handle m+ theres the list. good luck buddy

you really think anyone posting a complaint thread in this forum is capable of making friends? wouldnt they be talking to them about this maybe trying to convince their friends to run with em?

So 98% of people have figured out how to make pugs work?