No I am not talking about the summoning function that was added in BC so put down your freaking pitchforks. In vanilla meeting stones helped players find groups by using a queuing system. In classic they are straight up disabled. Why is this? The developers went through the effort to make everything else feel like classic but just simply ignored meeting stones? Come on.
They don’t work, in Classic. They were charged later.
They did work in vanilla, though. A 5 second google search will confirm this.
From my 5 sec google search wowwiki.fandom. com/wiki/Meeting_Stone
In patch 2.0.1, Meeting Stones were reworked with the implementation of the new LFG system. They now are used to summon party members to the stone near an instance. One player targets a faraway player and clicks the Meeting Stone, creating a portal. When a second player clicks the portal, the targeted player is given a summoning dialogue very similar to the warlock’s Ritual of Summoning spell.
And you choose to ignore literally what came before that?
Originally, they were for filling in partial (or just-starting) parties whose members met the required level range by auto-inviting suitable candidates.
Scroll further down:
Patch 1.3.0 (07-Mar-2005): Meeting Stones added.
Classic is supposed to be 1.12, way after patch 1.3.0
Despite Manaen being excessively whiny, it looks like he’s indeed correct.
https://wowwiki.fandom.com/wiki/Patch_1.3.0
This predates 1.12 of course.
1.12 => 22 August 2006
1.3 => 7 March 2005
However, 1.3 is the “Ruins of the Dire Maul” patch. We don’t have Dire Maul yet. So logic dictates they’ll be turned on with the phase that brings us Dire Maul.
Yes. It says 1.3 they were added. It does not specify they had functionality.
1.12 is the basis used for classes. Talents and abilities and such. The content will rolled out according to the sticky post.
They have said this all before. Do a google search.
Am I the only one who has basic reading comprehension here?
From patch 1.5.0 notes:
- Innkeepers around the world now have a gossip option that lets you join a meeting stone directly from the innkeeper rather than going to the location of the meeting stone. Also these Innkeepers will now have background lore about each of the dungeons.
- Levels Required for meeting stones have been increased. The intent is that a group will not receive party members from a meeting stone that don’t really have a chance of completing the dungeon.
- Meeting Stones have had their rules for what players are grouped with what other players relaxed. This means groups who use meeting stones (or innkeepers) should have their groups formed much more quickly than they were previously.
They absolutely had this functionality prior to patch 1.12
I may not understand how patches work. But, I thought 1.5 is after 1.3, which is after 1.12
AFAIK Innkeepers have the chat option to find a party, I just never bothered trying to use it. Its below the shop option
They didnt work as they where intended too, if 5 people clicked on the stone it put 5 people in that group. It didnt sort tanks, healers or dps, it just lumped people in.
You could have a group that consisted of:
5 healers
5tanks
5dps
Or any other variation, it was a good idea that was poorly executed
The format makes it seem a bit confusing. This formatting may make it more clear: 1.03, 1.05, 1.12
12 is definitely bigger than 05
You understand how numbers work, but not how game developers use them for game versions.
Numerically, 1.12 would come before 1.3 which would come before 1.5. It is the smaller number compared to either of the other two.
However, game developers don’t do it that way. They patch to 1.3, 1.4, 1.5 and so on. When they get to 1.9 but DON’T want to call the game 2.0 they start doing 1.10 (which is exactly the same as 1.1), 1.11 (which is between 1.1 and 1.2), 1.12, etc.
So, basically, game devs ignore math in order to NOT round their patch version up to 2.0 (or whatever other number they are trying to avoid).
Feel free to read my prior reply for the answer
This exactly! Look at the notes, they even had a chat function back in vanilla but it was so terrible we never used it. I remember people actually being excited about the group maker but again, it was a fail. It was there, just terrible and useless
I tried this option, they just tell you about the dungeon. You are not put into a queue.
Ahh yes. Without it being proper, it doesn’t make sense. I’m not a programmer.
I guess I can work with that. I just hope they bring the functionality back and not ignore it.
12 is larger than 5. If it were 1.1.2, that’s different.