Why are mages so good?

I mean, you can if you want to, just not on stream.

It’s my stream and I can FAP if I want to.

same here! my resto shaman is my main, geared out and all but herbalism is the only money maker for him so I made this guy

mages have this thing called blink.

Its magic they dont need to explain

Idk man, the pulls just keep getting fatter and i just keep getting richer.

Its a lifestyle.

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I forgot what a zeplin and a boat feels like.

A lot of it is because the 1.12 talents for mages are ridiculously bloated and broken. I mean, they get 6% spell hit for 3 points on their first tier, that should show you where this is going. While strong, Mages weren’t nearly so faceroll through 90% of Vanilla’s lifecycle.

Mages are broken in PVP for two reasons:
Why does a Rank 1 frost spell have any slowing effect on a level 60 whatsoever?
Why does frost nova affect everyone on the entire team seemingly at any range?

Blink says hi. 60 second poly as well. Ice block too.

Seriously though. Thank you rogue, for telling hunters how to play.

Yeah let me drink 3-5 gold every time I fight a mage. Get real.

toss a coin to your vending/portal machine

the thing not letting me go mage is tht i hate drinking…

Ahh - drinking is time to partake or throw the ball to my GSD who is always playing fetch while I am farming. :dog2: :heart:

Blink doesn’t remove dots and stuns. Won’t take you out of range from other ranged types, either. It is a useful tool, but it isn’t a cure-all.

Blink does remove stuns. Did you mean silence?

It’s pretty old for meme standards.

Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from stuns and bonds.

Also frees the caster from stuns and bonds.

Also frees the caster from stuns

frees the caster from stuns

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I have to pee so much IRL while playing my mage because his constant drinking, he stops to drink I take a drink, 5 minutes alter I’m saturated with Beer

fight, drink , blink to catch up to tank kill the mob hes been hitting the whole time i was drinking and is still at 90% health :slight_smile: repeat

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Because they have high and reliable damage + high mobility and survivability + easy AoE output + good control and utility all on the same character. Who cares if they have a hard time with some classes 1 v 1.

Warriors struggle 1 v 1 (especially w/o FAPs), too, and nobody would suggest they aren’t one of the dominant PvP classes in Classic.

Warlocks, Spriests, Hunters, rogues, etc, are all much more vulnerable to focus fire trains or being locked down than those two classes.