Why are cleanses and interupts talents for classes instead of baseline?

I doubt I’m the first person to bring this up, but it still weird to me that pretty important abilities are locked behind talent paths that some people might not take?

9 Likes

because sometimes, you don’t need those at all. You can count with one hand the raid bosses that require interrupts; regardless, some classes have them baseline (like mage or most melee).

2 Likes

It’s only important if you think it’s important. It’s a choice.

1 Like

It’s like if some classes could run baseline, and other classes had to use a talent point to run.

It is unfair.

I hate that they tied the silence to my Warlock pet, it used to be baseline with which ever pet I was using.

2 Likes

I think every class should get an interrupt baseline without having to talent into it. But I think there’s flavor in not everyone being able to dispel, or dispel different things.

There are different dispellable effects, whether magic or poison, and having certain classes that can do it is good class fantasy. An interruptable spell doesn’t really have that variety, it’s either interruptable or not, so there’s not much flavor to it.

It’s also just annoying when something is freecasting with no interrupts. It’s partially why I like Prot Paladin, because I can interrupt everything myself.

4 Likes

Every class should not have talents because it’s simply a way to gimp your character.

1 Like

Spotted the druid that doesn’t take curse cleanse in M+ when they have a priest healer.

2 Likes

I don’t know.

Why don’t Disc and Holy have an interrupt?

1 Like

Because Disc had an interrupt in WOD, and Blizzard realized priest with silence is too powerful and never gave it to them again.

so why do rogues and mages have interrupts baseline? why do healers have a magic dispell baseline? why do classes have out combat res baseline?

1 Like

Cause everyone knows dps players don’t actually interrupt :rofl:

It’s obvious you do not play the content that requires kicks and cleanses.

In content that MATTERS, cleanses and interrupts are ALWAYS required. They should absolutely be baseline.

1 Like

It’s so that I can choose to not take them. :3

In Wildstar, you had 8 buttons, and you chose which abilities you had out of like 15. I would never run interrupts, cleanses or whatever, and would opt to run 8 healing buttons instead.

I got a lot of hate, but I did the raids before they nerfed them and everything. :stuck_out_tongue:

1 Like

Playing Priest has made me terminally aware of my kicks when I’m playing something that has one.

1 Like

That would require you to play in a guild, which makes it unbelievable.

1 Like

So you can build your character the way you want instead of being forced into a one-size fits one mold.

Are making consequential choices in a freakin’ video game really that difficult for people in this day and age? How the heck are they able to make life choices? Dart board?

Deciding to interrupt or not IS a life choice… and sometimes we choose not to interrupt and hope someone else did or hope whatever spell we should have interrupted is survivable. This option seems to work quite often, if it doesn’t, blame the tank.

The million dollar question. But at least we have Shackle Undead. :joy:

2 Likes

I had a friend in Wildstar, shocking I know, who invited me to his guild’s runs. I wasn’t a part of the guild, but they knew I was good at healing (I played medic and spellslinger), so they let me come along. I downed GA and DS before the nerfs, never did the third raid.

Plus, people pugged a lot.

Yet shaman with the best interrupt in the game gets it as resto?