Connected Realms are just smart mergers. It’s the best way to do it so that people don’t lose names and guild names. Once actual mergers happen and people lose server names, character names and guild names… people quit. I’ve watched it happen in other games. It sucks.
Whisperwind was never high pop. And if you’re referring to the in game login screen, they messed with that and had my server as high pop once.
Connected Realms are meant to take the lower pop realms and link them. Technically Sentinels was usually considered medium pop, but we absolutely weren’t. And we’ve only got two connections. Aegwynn has four.
Now, I’ll concede that you’re right and the four together may be medium pop now. And with that since it’s a normal server will absolutely have a higher rIO than an RP realm.
Though I still think using a /who in Org during an entire expansion set in a different realm at 10:30am on a Saturday is a bad example.
But I’ll remove the server part from the equation, since we don’t have numbers outside of rIO.
Also: where did you come up with the notion that I hate rIO?
Yes it was. For almost a decade, it was listed as high pop. on the in game login screen. I would know, I spent quite a bit of real life money transferring to Whisperwind because of it being listed as a high pop. server for as long as it was. It’s kind of the reason I transferred (also, it had an Alliance population within the 10 ten of all NA servers). I’ll take Blizzard’s classification of a high pop server over your own.
Also in the first decade of this game, Whisperwind was routinely locked because of its high population. There were realms created as destination realms for Whisperwind’s massive population (comparatively at that point in the game). Source: people in my guild that played during Vanilla, also Wowpedia and WoWWiki’s archive. Not sure why you’re so confident in Whisperwind never being high pop. when that is the most false thing I’ve ever read on these forums in a long time.
Also: where did you come up with the notion that I hate rIO?
Maybe hate wasn’t the best word, but you definitely said it was inaccurate.
Which was broken beyond belief. It was a huge topic of discussion back then. As I said, even my server was listed as high pop then. But I digress. It’s not worth the the argument. I already changed what I said:
So there. Done and done.
It’s accurate for those who do M+. Not everyone does M+ was my point. So that’s only the population of who does M+. Therein lies the issue.
It’s funny when people talk about the time of day. It’s dead because people are working. It’s dead because it’s a long weekend. It’s dead because it’s too early. It’s not limited to Orgrimmar either.
Do you want to know why it’s dead? Because there are not a lot of people playing this game anymore.
Filling groups, queueing for a heroic as a tank, finding someone to craft a 235 base item, all of these things are harder now. If you’re in warmode, God help you. Stop making excuses, the game didn’t used top be like this. Just because there isn’t 5000 threads about it doesn’t mean it’s not happening.
Depending on the server, the game was like this, even in WotLK. Illidan Alliance, Mal’Ganis Alliance, and Kel’Thuzad Horde have been /who wastelands for over a decade.
LOL no, it hasn’t been, sorry. I was on Medivh in WotLK and it was a small Ally server and I promise you it looked like black Friday at Macy’s in WoW form.
I go to Oribos and it’s empty on my alt server., morning…
I go later at night and it’s pretty bustling.
I do the same on my goldmaking server and guess what, it’s low pop, hop on later in the evening and voila ‘‘much more people’’ from that server specifically.
I went in the class hall for hunters yesterday at 8:00 at night and there was no one there… one person eventually showed up for like 5 minutes but for the rest of it I was the only person even in general chat looking at the zone wide channel roster.
Queued into the same tank 3 dungeons in a row healing 50-60 leveling dungeons on Horde this morning. That was unusual and weird, but I’m not sure how much of an omen re: player count it is.
As others have said… /who doesn’t work correctly since sharding & phasing became a thing.
You can /who a random person in chat 1 sec after they say something and usually return a result of “0 players found”, or /who your guild name when several members online and many of them wont list.
It’s dumb, but it’s just one of many things they broke when they started all the xrealm stuff that they can’t seem to fix.
Well, I was recruiting, and usually there’s at least 5 people there so I was like “You know who’d REALLY wanna be in a hunter themed guild? Hunters!”… sadly Hisoka was unavailable and Gon said no…