Who is the target audience?

Keep beating those war drums.

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Here’s me around the start of s4 of Shadowlands with the hope of eventually healing keystone dungeons. Shortly after I very tragically fell into a vat of bleach.

no I understand there are bad players in the game. I have a few friends who I carry on a weekly basis just to help them out. But here the thing there are bad players who understand they’re bad and they’re fine w/ it. And then there’s bloody who calls himself “casual”

dont need to. Everyone here knows how bad you are

It has been made abundantly clear at this point.

It’s also tragic to see this term used incorrectly to refer to people who lack ability.

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You can say you hate me.

I don’t care.

saying I hate you is being too nice :wink:

Either way you’re representing the worst this community has to offer.

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I’m not the 1 who want to bring everything down to my level so I can feel good about myself :wink:

There is this huge myth that bad players grasp on to where they assume high level players care about the gear bad players are “allowed to get”.

Players getting CE, +20s, and glad do not care about you at all. They do not care about the gear you get. The do not think about you, at all. All they care about is playing the game and pushing the highest level of content possible.

The myth that they care about gear being accesible is a boogeyman made up by bad players to justify their angst towards the “elite” level of players.

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It becomes less myth and more truth when you consider the games slipping popularity.

…and when Blizzard are designing features for only one demographic for the latest retail patch.

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It’s true. You’d have a difficult time getting a casual ce/glad player to believe that there are people with 3 accounts and 100+ max level characters because it’s just outside their realm of awareness.

citation needed

They’ve only made the game more accessible to more people as time has gone on.

The game was more popular and successful when everybody couldn’t easily see everything.

the thing about accessibility. You can lead the horse to water but you can’t force them to drink it. Kinda sad really. Blizz literally gave people so much way to help themselves. And yet you have people complain about it still because they rather complain rather than actually play the game

I think that Blizzard had hoped that people would try to progress after they run out of stuff at their current content level, like from normal into heroic, but people just want more stuff for continuing to do their same content.

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I think somebody had a story where someone was telling a returning player what they had to do to be current and they just logged off.

That’s kind of being addressed in DF, though.

Although I guess I could see the same folks overwhelmed by the new talent trees (that they asked for).

Guess will see.

I feel like I should chime in here. I’ve been working on another project of sorts, and one of the videos I found in my feed when trying to capture some of the sentiments of post Wrath and Cataclysm is a video of a Method player pushing this narrative that players need raids and raid gear to be inaccessible as to bolster their motivation to move into hard content.

Some content creators as early as TotalBiscuit and later some of the twitch crowd fostered a vocal yet loud minority of good players who felt that there was some weird underclass looking to ruin their game by getting loot and ruining its luster for everyone else. There’s a number of people who say accessibility to the game is a bad thing now.

While I think most players who’re pulling 20+ keys and killing it in CEs don’t give a dam about what other lowbie players have, there IS a number of weirdly obsessive people who’d rather pin everything on the game on Blizzard to catering to “casuals”

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