Who is the target audience?

Again, if you read what I said fully, you’d understand by the things I’ve witness here on the forums. I am aware people work and do things, I’ve been in a guild before and I’ve socialized with people so thank you for telling eme something I wasn’t aware of. I said Mainly, not everyone.

I disagree with the mainly part as well.

Why do you think they only have seasonal things? To keep people invested. As says it is they love to have exclusivity for the veterans. No they want to keep you around as long as possible and not just cater to the young people.

There is nothing in this game that a person with a normal socialized life couldn’t pick apart over time

it’s pretty much everyone and i think that’s the problem :wink:

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Its interesting seeing the difference between view points, but a common trend I see in alot of people complaining; “from what ive read on thr forums.”

People read stories amd opinions on the forums and mold thier view points of the game based on what they read.

Then you have players playing the game, with very different views than what is posted.

1/10 bad M+ runs, post story claiming how bad M+, now readers all belive its bad and never do it instead of experiecing the good 9/10 runs.

It’s literally a target audience. They have a dart board with different demographics printed on it, each week a random employee is blindfolded and brought upto it.
The board is spun and the blind employee throws their dart in the direction of it, which ever it lands on is the target audience for the week.

This is why you will be forgiven for noticing a significant lack of direction and cohesion over the general development of the game.

Let me reword my thing such as you didn’t understand it fully, what I was trying to say is that I feel as if the game is mainly for people with a lot of time on their hands such as from what I’ve witness on the fourms a lot of casual people don’t have the time to do certain things. ai’m not saying people that are busy don’t have the time to play WOW and achieve things no, I agree wow is for everyone

That’s every MMO. It’s a huge time sink and that’s why they’re a dying breed

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I play both retail & classic.
Both have toons on multiple servers with different factions, hence I’m a member of 4 guilds in total.

I’m in my late 20s’.
Over the past few years, I’ve only met 1 guildie who was actually younger than me.

Do with this information as you will.

I seriously have no idea how parents have the mental bandwidth, energy, or patience to raid after working jobs and taking care of kids. Props to them for managing it but even as a single guy with no kids, raiding sounds unappealing after most work days.

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IIRC a research journal I read awhile back said in 2015 that the largest statistic of players were men between the ages of 18-28. That said, WoW’s shtick has always been a more casual MMORPG experience compared to its contemporaries with content meant to appeal to everyone, regardless of the available time to burn.

I can’t speak on behalf of the accessibility of PVP currently, but from a PVE perspective, I’d say the game’s been embracing its more casual audience since Legion with a dynamic difficulty system in the form of keystones and four levels of raid difficulty.

And that’s pretty rad. :ok_hand:

Considering I was able to level up to 100 in wod, do PvP immediately, and get honor gear in a day or two, then just do PvP all the time, I’m going to say it’s in no way “the shortest and easiest it has EVER BEEN”.

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Dang, that is an unreal amount of low level druids.

Regarding the OP, my guess would be that WoW’s target audience is young adults (people in their twenties) who still have a good bit of spare time on their hands while having some disposable income of their own to blow on cosmetic items or gold tokens. Teens (<20) have spare time but not as much money, while older adults (30+) have larger incomes but not as much spare time due to responsibilities. Also, older adults typically have kids, and kids are expensive, reducing disposable income.

I might take it a step further and say that there is more of a focus on competitive PVP, raiding, or Mythic+ because you can’t really build high profile esports events around, say, questing, rep grinds, and transmog hunting–the things that more casual players enjoy.

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I have 5 accounts. Druids are the most useful utility class for my playstyle.

I supposed I’m not the target audience according to your post because I’m part of the “older adult”, pretty much work a full time job and a family to booth which I need to take them to sports and stuff every weekend and can only spare a few hours of play every night. I supposed I just got lucky on what I’ve accomplish w/ wow just like friends I play w/ who’s about the same things happening with their IRL like me :wink:

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Lol, I’m not their target audience, either … probably twice that age really. But RPG questing, world exploration, and collecting are what I enjoy, and WoW has more of that than any single-player game I’ve ever known.

see I have nothing against solo players in this game. It’s another game play after all. What grinds my gear is some1 like OP who think they deserve high level loot because they pay $15/month. While some of us actually work hard to learn to play the game so we can get better at it. Nothing to do w/ e-sport as what you all like to point out. The e-sport in this game is a very small minority of the playerbase. It’s more testing our mantle on what the challenges the game gives us. Too bad OP is too dumb to figure it out

Game is catered to copium addicted players.

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Doesn’t take a blind mind to notice the game is in the dumps.

and yet here you are still playing it.