He’s totally right though, I mean just look at this authoritarian regimes rules:
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nice allegations knowing nothing about that other server and the creator. He wants nothing to do with the reddit leadership, nor does that server have any rules about PC behavior
That’s literally how layering works. People seem to be super confused about this. It’s an overflow system if there are too many players you get placed into a new cup. If you are on a low pop server, it does not mean that it will be empty, it just means you won’t have as many layers.
On low population servers, having the number of layers toggling between one layer, and, say, two layers where one of the layers is partially full, will be unnecessarily disruptive. Just disable it, create a unified world. If there’s a bit more competition for resources because there are no layers, so be it.
I’d imagine the way this is setup is to have some leeway between opening a new layer. so if one layer reaches say 150% ideal capacity, it would dump the 50% into a new layer. But who knows?
There are some videos of folks on the beta having thought they just cleared a pack of mobs, and suddenly having a half dozen mobs spawn around them again, as if they were dumped into another layer.
Blizz has also confirmed that dynamic respawns were in the original game. I haven’t seen the video you mentioned but it’s possible that the respawn was shorter due to the amount of people in the zone. Layering does have some downsides but I’m pretty confident that it will toned down after launch especially on the low pop server.