White 'shadows' around moving NPCs and Player

Solution: After more investigation I found that “Adaptive-Sync” was turned on for the Samsung monitor. After turning this off the ghosting was completely solved.

Hey y’all. So to start off I’ll share that the desktop I’m using is running an intel i7-11700k w/ a 3070 ti. (maybe this is hardware related but not sure so that’s why I mention it)

Anyways, while playing with the graphic settings I’ve noticed that when an NPC or my character moves there is this white shadow that I’m seeing, as if I’m still seeing 1 or 2 frames behind as well as my current movement.
I tried turning off ray tracing to see if that had any affect and it didn’t.

I’m going to probably end up turning all the settings down and crank each one up until I find the issue.

I figured this was a good chance to reach out to the community though, see if anyone else has run into this issue and if they did were they able to resolve it and how they were able to if they did.

Thanks for the help.

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In settings is the 3070 TI selected or the UHD onboard 750 selected, or just default selected?
Are you selecting the 3070 TI in the BIOS as default ?
Issues happen when you try to use both at the same time with two monitors .

Wow does not like overclocking.

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Howdy!

This sounds like Ghosting that maybe caused by forced Anti-aliasing from the driver settings or in game. If you were playing with your World of Warcraft settings in the driver make sure it’s reset to default then within the game try pressing “Esc” → System → Graphics → Set Anti-Aliasing to None.

Thank you.

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After more investigation I found that “Adaptive-Sync” was turned on for the Samsung monitor. After turning this off the ghosting was completely solved.

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