Let’s also add options for how we hold out weapons. Specifically, let us hold staves upright, resting on the ground. That’s how any cool spellcaster does it.
Polearms too. We’ve already had a similar thing with the brewmaster artifact weapon, where they held it on their shoulder. That should just be a general option for staves and polearms. It would work for 2h maces as well.
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Also: tucking tabards would be nice. Currently some belts do it, but it’s kind of arbitrary which ones will and which ones won’t.
And can we fix draenei horns disappearing on some headgear? The “topsy turvy” masks not only remove my horns, they remove half of my skull along with it; you can see right through.
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Excellent idea. I would also love to be able to have perhaps 5-10 different standing options when we are standing still. Maybe more.
What i would really like is to be able to customize our combat animations so we could pick which animation is used for different moves and options. So you could build how your character moves and not every monk looks the exact same or every warrior looks the same doing the same moves. Why can’t my Human male Hunter fire his bow the same as my Night Elf female hunter if i want?
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I now demand that brewmaster be allowed to weild all 2hs on their shoulder or their main hand only (when dualweilding).
I’ve been using the artifact since Legion because nothing else compares.
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