Which quests have the most disappointing or dumb rewards?

We´ve all been there: after a long and ardous chain quest that made you run throughout whole continents and wipe out of existance multiple races, you go turn the final step dreaming about the wonderful rewards you are going to receive… just to get some crappy or absolutely useless item.

I know, I know, even if that’s the case, you still end up receiving a lot of experience, a bit of gold (from mobs and selling the trash dropped and the citty rewards) and potentially completing other quests that can be paired with the chain in question. Nonetheless,nothing changes the fact that the reward is a PoS or simply a dumb item.

Here go two examples that particularly bother me:

  1. The Shattered Necklace
    This chain starts with a random drop from the mobs in Uldaman; then you have to take the item to a guy in Ironforge, buy/craft him 5 silver bars, go back to Uldaman to find a dead pally inside the instance, loot 3 gems throughout the dungeon, talk to the guy again (he gives you an item that allows you to do it from Ulda, but, if you are dumb like me, you will finish the run to go to IF then come back to Uldaman lol), kill Archaedas to get a power source or whatever, go back to IF to receive your reward: Talvash’s Enhancing Necklace, a neck equivalent to / worse than (depends of your class, I supose) Triune Amulet, which drops from High Inquisitor Whitemane on SM Cath and has a high drop chance, so you will see a lot of them in your runs. All this work for a mediocre neck. Sad.

  2. The Horn of the Beast
    This chain is the one that gives you the Key to Searing Gorge, which allows you to enter Searing Gorge from Loch Modan. The quest is pretty simple and starts with you killing an elite kodo in Searing Gorge, then it’s basically runnind, ridding and flying between Loch Modan and IF (it takes in total, idk, 15~20 min.); when you finish it, you get the said key. The problem is: you get the freaking to the zone after you have already been to the zone! So you probably will never walk/ride there, as it’s much easier and fast to simply fly to Thorium Point. It’s like brute forcing your way to the inside of a vault just to get its key. Dumb asf. The key could be useful in 3 situations: (1) if there was no FP for Alliance on SG; (2) if it was easier to get to Blackrock Mountain from Thelsamar in Loch Modan than from TP; (3) if you got the key before going to Searing Gorge the first time - it would be an one-time use item basically, but it would free you from flying to Thelsamar, going all the way South through Badlands, getting ganked by Horde Scum just to get the flight path.

Which quests are the most egregious on this regard in your opinion?

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By far, the one which starts with https://classic.wowhead.com/quest=5244/the-ruins-of-keltheril. It costs a lot of money to actually finish it, and makes you travel all over the world, just for a crappy green. It’s actually better to not finish it and keep the trinket that kills you for free suicides.
Another one, Bellygrub in Redridge. Granted, it’s close and fast, but damn, you only get a few flowers for it.
https://classic.wowhead.com/quest=6026/thats-asking-a-lot it’s really expensive but it does give a lot of money in rewards, and a nice FR cloak. Depending on your server tho, it may cost a fortune to complete.

3 Likes

Saving Sharpbeak or something like this. You have to do a lot of traveling multiple times between the Hinterlands, Tanaris and the Blasted Lands, zones extremely far away one from another, run ZF, climb all the way up Jintha’alor (the troll citadel filled to the brim with elite mobs), clean a whole super packed cave, kill Vile Priestess Something (a boss, if you will), do some more killing and then finally freeing the freaking gryphon. All this to get a bad one handed green mace or a mediocre shoulder/boot (don’t remeber exactly); you get though 2g raw and the items sell for roughly 2g too, so it’s a nice amount.

Don’t get me wrong, I love Jintha’alor (an open world dg, it’s one of the strongest parts im Classic imo) and really like this chain (except travelling twice to Nethergarde Keep, that’s just completely retarded, and it takes good 10 minutes to fly feom ther to Aerie Peak), and it can be paired nicely with another one that involves ZF (the egg one) and also with the Mallet of ZF (it just kinda sucks that you have to run the instance without the mallet the first time to complete the two quests or climb Jintha twice, being the first time just to get the mallet), but the rewards are totally disappointig.

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Yeah, this first one is pretty bad.

There’s another one that is expensive asf (relatively ofc) to complete and rewards you with pretty much nothing. I don’t remember its name because I never do it, but it’s a 3 part chain on Dustswallow Marsh - the first one I don’t remeber, the second has you killing spiders for 40 eyes or legs idk, and the third requires you get a certain sword. The sword can be crafted by yourself if you are a blacksmith (but it requires a lot of mats so it ends up being pretty expensive) or simply bought in the AH (price depends on the server, obviously, but it’s always kinda high as the crafting cost is not cheap). So you have to freaking fly to a capital city (and all of the are pretty far), expend some gold to buy the item, travel back (and the guy is in the middle of the swamp, so if you do not have your mount, it takes a lot of time to walk there from Theramore) to gain, again I don’t remember well, a small amount of gold that does not cover all your time and costs, or a very bad item.

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As a mage, the Tirian Fordring quest line. Others get Pre-BiS or close to it, but we get a forgettable cloak.

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There are so many duds in classic LOL. My first play through… I went in questing blind, didn’t want to use any quest addons. LOVED the experience and mystery. But I was in Stonetalon, and there was this triggering quest… Not even that bad. I was leveling a priest and was ganked, and killed over and over trying to finish this quest. And I was determined because I had already spent so much time trying.

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(not sure how people do links here)

Ended up logging in and finished the quest and was so happy and it was a pair of damn mail boots(no other choices). I really didn’t care though or even expect some kind of award other than exp - it was more about finishing the quest and I would have rather not even seen that reward. Cause it felt like a “slap in the face”

There are so much worse ones than this but I never see this quest mentioned anywhere lol

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Ugh, yes, you mean https://classic.wowhead.com/quest=1203/jarl-needs-a-blade. The first one is actually really easy, just need some spices. The second one is tedious, but the third one is bonkers. Getting that sword from the AH is nearly impossible, and you gain more gold by vendoring it actually.

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The flowers pair nicely with the [White Wedding Dress], though. Useless, true, but flavorful.

Yeah, I feel you. While some people receive [Mark of Fordring] or [Fordring’s Seal], we get this rag: [Shroud of the Exile]. The quest line is awesome, one of my favorites, but I’d prefer nothing to this insult right here.

Me neither. I spent 10 min. searching for WoWHead links in order to associate them with the items I cited but then I couldn’t submit my post because “You cannot use links or something”, lol.

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What sucks about Jintha’ alor being on Alliance is that there are basically no quests (I cannot remeber any other aside the ones you said), so all the work to make your way up ends up being not so rewarding as it is on Horde (they have quests to kill a lot of those elite mobs, to loot some cauldrons spread through the area, kill Vile Priestess Hexx, help the troll who is over the same altar you use to create the mallet of ZF, etc. And some of the rewards are very nice, like [Deep Woodlands Cloak], or even absolutely incredible, like [ Rune of the Guard Captain]).

Last time I had to go there as Ally, me and my group simply rided all the way up ignoring the first 3 levels. Three people died, but they ressed, and continued. The higher story has a lot of empty space, so it’s easy to loose aggro there, regroup and rebuff.

That one quest in Camp Taurajo that rewards you with a white crappy sword. Not worth the hassle. It’s just so bad

The Mother’s Milk quest which starts in Burning Steppes and takes you to LBRS. Only a handful of classes can solo the quest; good luck trying to get a group willing to do it if you aren’t a druid, a rogue, or a hunter. The reward is actually a decent amount of gold, too, if I remember.

3 Likes

For me, personally, it’s the chain that involves getting reputation with one of the centaur clans of Desolace. I cannot speak of the Malgram, because I’ve never sided with them in all these years, but I suppose it is as bad if not worse than siding with the Gelkis (because most of the Magram are inside a cave like Ruin, if I’m not mistake).

The chain starts kinda OK. You need to get friendly reputation with one of the clans, and I always chose the Gelkis. It’s easy, you just have to kill a lot of the Malgram, 50 (less as a human), if you are starting on ground zero (that is, if you didn’t kill any on the Gelkis for whatever reason before). The centaurs are initially neutral and then unfriendly, so they do not attack you unprovoke, there are a ton of them, so you will not run short of victims to kill, and you can pair this step with that quest to get 15 centaur ears (they funnily have a very low drop chance; let’s suppose it’s 1/3, and it’s less in my experience - you will need to kill 45 for the ears, roghly the amount you need to get friendly, so two birds with one stone).

From here, the thing starts to get annoying. Firstly because the Gelkis encampment is located after that mountain pass full of higher level demons and warlocks - if you aggro something, you are dead - and near the Horde base, so prepare to get ganked. Second because they will send you back to the Malgram to loot some items, freaking items you saw when you were killing them but couldn’t loot yet; and more, the items are located deeply on the malgram encampment, and now they are hostile and attack you on sight.

Then you have to go all the way back to the Gelkis again (and remeber, you are in the low 30s, so no mount for ya). The mf Clan leader you send you to the Swamp of Sorrows (and it’s a pain to get there as Alliance, specially with no mount) to kill a mob called Ogenku and loot some stone he drops. But Ogenku is in an area extremely packed of mobs so you end up pulling 5 enemies at once trying to kill him. Last time I did I dies twice before a 60 that was nearby helped me.

Killed Ogenku and looted the stone? Cool, now go all the way back to Desolace, talk with the Gelkis leader, go back to the Malgram encampment, Kill their leader (a leader you potentially killed already twice, on the first and second steps, because he is just a normal mob that givesa more rep. than the others), go back to the Gelkis an now kill a freaking elite to end the chain. But wait, to summon the elite you need an item, and this item has a super low drop chance, so you will have to kill more 50 centaurs in order to get it.

Your rewards: a horrible off-hand no one uses, [ Uthek’s Finger], or a mediocre chest, Gelkis Marauder Chain. I mean, come on, Blizz, you could have come up with something better.

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As for my pick, outside of crafting, dropped, dungeon, elite, escort and repeatable quests (for Alliance, anyway) is anything to do with Stonetalon Mountains. All the backtracking, prerequisites, traveling, etc., is highly unnecessary. Even if you plan it, just right, it’s still a pain.

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thank you

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Best/worst quest chain that just stops without resolution is the burned out inn quest chain in dustwallow.

Directly related to what you’re talking about:
https://classic.wowhead.com/quest=654/tanaris-field-sampling
The mobs drop the item you need to test.
Said test has a 10-20% chance to give you the item you need from the sample.
I did it last night on my 54 feral druid)The mobs are all 41-45) and it took me nearly an hour to get all 24 of the samples I needed.

An hour for 4000xp + another 1700xp when you return to UC is not worth it for an hour of questing when I can literally grind on green mobs and gain 15-20k XP/hr.