From a blizzard perspective, (if) you cannot satisfy everyone, which playerbase should you tailor to, and which playerbase do you just completely ignore and throw away?
Let’s split the player base into 4 categories.
Hardcore: your world first, mythic raiders, top rated pvpers, and m+15 and higher.
Semi hardcore: heroic raiders who may attempt mythic raid, raiders up to m+15, etc…
Semi causal: LFR/normal and maybe some heroic raid, some m+, around m+8, etc…
Casual: LFR and highest would be M0 and/or some pvp. Most care about cosmetics and etc.
Personally - and this is my take on this all.
I think the groups that are actually complaining about loot are the semi casual and semi hardcore, where progression is quite limited. Casuals here based on this prob don’t care. And hardcore will do whatever it takes.
I think it’s the casuals and semi-casuals who complain about difficulty of torghaust, maw, etc. (Difficulty, not time gate or how annoying/boring they are)
I think the hardcore and semi hardcore are the ones that complain about time gating everything.