Which Expansion was your class best at?

In what expansion did your class felt the best at?

As a Hunter I would say MOP

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Shadow in Legion was fun.

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Rogue and warrior were amazing in mop

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I enjoyed Shaman in both MOP and WOD.

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Not sure exactly why, but my shaman was absolutely best (for me) in Cata. Somehow Enhance just clicked so hard with me that even my GM, who’d mained a shaman since Vanilla, couldn’t figure out how I was pulling such high DPS with worse gear. I just had this build that meshed perfectly with my abnormal melon stuffing. Never really gelled so perfectly with any class or spec since.

As for this monk, again, I’m not totally sure why, but I enjoyed WW most in BfA. Monk became my “main” in that expansion for the first time. Which is weird, because Faeline Stomp is my favorite monk ability of all time and that was in Shadowlands.

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Mage in Burning Crusade and WOTLK. I peaked a looong time ago. :frowning:

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MoP shadow priest was so much fun. I miss it.

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I can’t really pin point one for my lock as I had fun and did or tried my best through all… but if I really think about it, I circle back to my shaman during WotLK…

Ele Shamans when you could reforge Crit into Multi Hit and Gem for Haste and Mastery and have mobs look like Tesla Coils and cover the entire screen with near endless Chain Lightning spam was fantastic.

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It really depends on which playstyle you liked the most. The eras that I enjoyed Warlock the most were Mist of Pandera, Legion, and Shadowlands. Although, I’ve always like Warlock.

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Feral druid, legion

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DF S1 was the best shadow for me, otherwise, BFA S4.

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Legion was wild on my resto druid. Couldn’t believe how big my ferocious bite crits got while soloing.

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Oh, and forgot MoP WW as a pseudo Caster build with Spinning Fire Blossom talent; Deals 709 to 823 Fire damage to the first enemy target in front of you within 0 yards. If Spinning Fire Blossom travels further than 10 yards, the damage is increased by 50% and you root the target for 2 sec. IIRC was OGCD and could be easily spammed at 10 energy cost and followed up by Chi Burst was crazy fun during MoP.

SFB really need to make a come back. Was a fun skill that allowed on the move DPS.

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I enjoyed Shadow the most during DF S2. However, I only started seriously playing the priest during Shadowlands S3, so I’m missing a lot of context for previous expansions. Shadow Crash applying Vampiric Embrace in DF was a massive QOL improvement.

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MoP for Hunter.

Although, Survival in Legion was my favorite iteration of Survival, I don’t like the current version.

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definitely Dragonflight. I think it’s impossible to dispute that.

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DF - Brewmaster is underrated by a ton, does as much dps as a dps spec.
DF - Vengeance obviously is up there and far more known than BRM

Legion - Hmm, I was really happy with paladin tbh, and I liked my warlock a ton. There was a whole slew of amazing classes in legion because of the class halls to be fair.

Cataclysm and MoP both - Warrior (prot) in PvP to me was amazing and the best pvp experience I ever had in WoW, a lot of classes were amazing in both expansions for pvp, but warrior probably takes it up a notch for me

WOTLK - DK obviously

BC - I liked paladin here the best

vanilla - shamans, probably the best era for shamans was back in vanilla. They still do a ton of damage, but just not as needed as they were back in vanilla and they are a ton more squishy these days than they were in vanilla. Totems also played a bigger part in vanilla for shamans

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MOP had the best PvP experience for players. Overall a great Expansion with every class feeling good.

Warlock always feels absolutely terrible and absolutely incredible in every expansion. It’s all peaks and valleys with no boring middle nonsense.

My favorite for Warlock was probably Mists… I think?

Seems like most people liked their classes in MoP, I wonder what they did differently back then.

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each class had a class lead developer and a whole team of developers in MoP. They all were super fun to play and ALL felt powerful (even shamans). And they were all fun in PVE…AND…PvP

These days you got classes that are weak or too squishy, or too powerful, so for pvp you just dont want to be the squishy class, might as well be the OP class in pvp. Same in PVE tbh whether someone cares or not doesn’t really change the balance lol

So imo, a mix of balancing was better, and it helps having each class and individual spec having its own class lead. Also ALL the classes were very powerful so everyone liked it more, there wasn’t any class that I can think of that stuck out as weak or overly powerful

Just every class was equally a hero class in MoP. And everyone likes that because partly all the npcs call you a hero or champion or whatever anyway

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