I’m talking purely from a look and feel perspective.
No quests, no storyline, no mechanics.
Just the art alone. The look, the music, the feel.
Which expansion had the best zones?
I’m talking purely from a look and feel perspective.
No quests, no storyline, no mechanics.
Just the art alone. The look, the music, the feel.
Which expansion had the best zones?
I think it’s TBC. Such variety and high fantasy fun blended with some sci-fi
BFA for me.
The environments were so rich with depth and detail. I still go there sometimes to enjoy the serenity/atmosphere.
Honestly, TBC probably and MOP I enjoyed them visually. DF zones are nice looking though too i think.
MoP comes to mind right away 10/10 best zones ever, I miss my farm… Then WoTLK because of the detail of depth.
It’s a tie between Pandaland and BFA. I still love Tiragarde Sound and it’s Maxfield Parrish influence.
For the expansion: BFA
Zuldazar felt like an actual jungle, for the first time in WoW the location looked/sounded real to me.
Music and aesthetic of Boralus makes me want to play Alliance.
However, when I saw the question, I instantly thought of Azuremyst Isle. My favorite place in WoW by far.
they’ve all got some good zones. so i’m gonna say… draenor. i mean, visually, draenor looked/felt like an endgame zone. but other than draenor, i’d say MoP, if you want a pretty zone.
other than that, zandalar from bfa was pretty darn nice.
im gonna have to say outlands i friggin loved zangarmarsh
I agree with the guy above, all of the expansions had great looking zones
The bests for me were MoP and Vanilla. I just love the overall atmosphere.
Shadowlands and DragonFlight are at the bottom. Shadowlands had really interesting zones but i hate the way you have to travel between them, cant just walk into the next one. Dragonflight zones are just kinda boring, they were built for dragonflying
It’s really hard to pick. Overall I’d say a tie between BfA and WotlK with MoP as an honorable mention. The atmosphere of Tirisgarde Sound, Stormsong Valley are excellent, but Drustvar takes the cake, partically the eastern side of the zone. Zandalar was gorgeous, and Nazmir felt like a fetid evil swamp, but Vol’dun although a desert had that mystery and history peaking out of the sand and rocks vibe.
Northrend was beyond gorgeous especially Howling Fjord and Grizzly Hills, it was always worth the treck to Menthil Harbor to start on that side of the map, while Borean Tundra was unique in it’s geyser fields and asthetic it was perhaps the weakest zone. Dragonblight perhaps the second weakest zone, bustill gorgeous. Storm Peaks, Zul’Drak, and Icecrown more than make up for it. Sholozar Basin was the best zone in my opinion and made titanium farming just something to relax while doing.
Would like to make an honorable mention for Revendreth. That zone is by one of my all time favorites, but not enough to carry Shadowlands.
Legion was the best at everything hands down. nothing else comes close.
Classic easily
TBC for me, I just loved outlands… I’d love to go back there for an xpac honestly.
pandaria for me
Dragonflight and Classic for me
Anyone saying TBC is just being nostalgic… the place is 50% empty space because it was designed around flying.
Probably Pandaria for me, all the zones are gorgeous.
But I also really love some of the BFA zones in Kul Tiras as well as Ardenweald and Bastion.
But if you take the whole expansion together, definitely Pandaria.
There is defiantly competition. I guess I can Rank them. Also I am factoring if I can quickly remember every zone. If I am struggling to remember each zone, then that means the ones I cant remember arent good. I wont rank Vanilla, as it is the yardstick that all expansion zones are measured. It was the benchmark. You cant compare the two faction 1-60 zones and experience, to an expansion.
In no particular order for me, WoD, BFA, DF. And that’s heavily based on game play. Sorry OP.
TBC is in there as well because I think that was the pinnacle of RPG quest hub and explore style.
I think they’ve lost this with too many flight paths and quest aids, but it used to be you get into a town, load up on quests and head out into the unknown limited only by your bag space. You’d come back, vendor your trash, turn in your quests and that felt good.
Very recently they’ve been experimenting with not using quest aids, but I don’t think they really understand what they’re doing and why with that. Seems like they’re trying to be intentionally obtuse, there was one where they listed a location that WoWHead didn’t even have an entry for.
And a lot of drawing outside of their own lines when it comes to the map and quest helpers lately. Every patch, ok, what’s the map trying to convey to me now?