As far as Shaman go, Enhance and elemental will fall off some as their talents 40 to 50 don’t add much unlike other classes. Restoration will continue to be what it is until they revamp or add better runes. If riptide gets added that might spice things up a tad.
Sure. Ok. We know it’s not. It’s why you’re posting on a 80 hunter.
Frost mage becomes much more viable at 50 in both pvp and pve, Fire gets more survivability. But not really more damage.
Arcane is boring so maybe something is happening with Arcane idk.
There’s literally no way to tell. Everyone was doomposting about Shadow Priests still being dead in P2 right up until it dropped. Now there’s nobody who thinks that and has firing synapses.
Hunters will probably get maybe 3 more nerfs by the time we get to 60 ![]()
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Looking forward to the elemance build that relies on auto attacks for shaman. >:]
It’s ok that your bad and you feel the need to attack others in order to justify your lack of good game play. Priest is broken and you know it
Broken as in they suck, yes.
Yeahhh sorry boss the math ain’t mathing. Shadow priests ability to rot melee classes will leave them crushing. Combined with dispersion there’s not a whole lot say a warrior can do in a 1 on 1 without crit rng and prayers.
I’m guessing it’s the stamina on your gear that doesn’t add up correctly, or maybe weapon damage. Geared wars shred priests long before dots do anything. Once the war is on the priest they have nothing to get away except pray for blackout proc.
I’m sure there will be a week 1 exploit only mages can take advantage of so that’s gonna be my first or 2nd.
Dot classes like Shadow Priest and Locks will shine in pvp.
Jump on the AV tower. DOT DOT DOT… warriors or melee cant charge up to you and by the time you climb up you’re dead.
I think there’s a good chance Blizz will retune Muti, considering its invalidated every other combo point builder this whole phase.
But I think you’re right about rogues. Interesting thing about rogue talents is that the capstones aren’t that important, and there’s really powerful talents sitting in the middle tiers of the trees that can be mixed and matched for multiple playstyles. So 10 extra points to play around with is actually a lot.
Mage because mage wins at every aspect of the game.
I doubt they nerf mut in anyway.
Pvp mut already gets the 30% crit talent and still haven’t been touched.
Rogues also are behind in pve currently.
Same as every phase, the classes the devs play,
Mutilate is one of the few builds that’s actually balanced. People crying about rogues must have never pvp’d before.
none of these post even matter because in end game 60 content no one brings a crap load of priests it will be mages / warriors/ and shamans
People always share this experience, but I have never been in a gnomer without a rogue, usually have a full melee group (hunter included) and then casters/heals.
For reference, I have at least 10 Gnomers completed.
My raid always has a rogue too.
Oh wait that’s me.