The website you linked to yourself shows that he is very, very wrong. The total 1800+ caster representation is 26.15% and the total melee representation is 45.82%. The difference is monstrous and I guarantee that the melee representation is being preferentially suppressed by how well they do in SoloQ, and how good they feel to play comparatively.
Casters are going to be much more likely to want a coordinated environment, but it doesn’t matter because WoW has been a melee-centric game for ages now. Melee get coddled like they have SCID while being the only child of rich parents. Casters should be absolutely annihilating the premade queue this season, but they aren’t because melee is just that much better and easier to play. A single outlier caster spec existing doesn’t change the general trend.
Either way who cares? Shadow is strong yea, but solo shuffle is spec based anyways, so Shadow priest players will just have a much tougher time than other specs in solo shuffle to achiev high rating since they are all high rating. The same goes for DH and Fury at the moment.
I only referenced SoloQ by saying that it is suppressing melee representation in premade 3s. The numbers I’m citing are from the check-pvp stats for premade 3v3. It’s one thing to be dense about the realities of SoloQ, but I wasn’t even talking about SoloQ directly.
Also literally no one believes this. Just saying.
How do you know it was his first day PvPing? People can have more than one account and there are people who have never been interested in having to find a premade PvP team and so just do other forms of PvP. A pure BG enthusiast for the last decade could easily have solid fundamentals if they cared enough to get better for its own sake.
People are playing it though? And in my opinion solo shuffle was a great addition to the game (minus the leavers and queue times). Yes shadow priest is strong, but so is about 10 other specs at the moment. Balance will happen in time, just have fun for now and don’t bash someone for getting 1800 for the first time…seriously that’s cringey af.
This is correct in some ways, but it should only be relied on as a bonus safety net. Balance is still important to some degree because people aren’t going to have nearly as much fun playing a spec that gets dunked on every match, even if they’re the best at getting dunked on the least and so take the #1 spot on their spec ladder.
I would say that if premade and SoloQ representation are equal (or if premade is greater), they should balance more around premade and let SoloQ take advantage of its spec-centric rankings. However, if like 66%+ of rated arena players are playing SoloQ they should balance around it first. At that point it just doesn’t make any sense to allow the majority of rated players suffer lower quality games for the sake of the minority still playing premade.
I find shadow priests more glass cannon than demo lock/fury/DH. Yea they do a ton of damage, but they can die much easier than the classes listed above.
This my first time using checkpvp, so correct me if Im wrong.
But the only time you’ll see shadow priest being strong is at 1800 in3v3 bracket, but either equal or doesn’t exist at other ratings and brackets. Is that right?
So wait, what exactly is the complaint then? That they’re strong or too many at the rating you were at? Because checkpvp shows them to be pretty balanced?