Where are all the PvP Holy Priests at?

I play aff and i truly shine with a holy priest or rshaman. all i ever see is disc priests. Worst part is 90% of disc are actually very bad.
Why do you priests only stick to the fotm? Holy is very good when played well even when its not meta.
Be bold guys try to play better

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It’s been awhile since I’ve played PvP so my opinion probably isn’t great here, but when was Holy ever better at PvP than disc? Holy’s biggest issue is defense and damage reduction, and Disc has had that in spades. So there is a reason people prefer to use Disc, whether they are good at it or not. Holy also has the annoying issue of having to sit still and spam, and you just cannot do that very well at all if you are the main target to kill, which is generally how PvP works.

It’s not that Holy is bad, per se, but why would you use it over Disc?

i understand where youre coming from. its not your fault Blizz makes certain classes/specs more viable than others instead of balancing.

truth is whenever there is a fotm spec like disc the others are actually very viable but people are too scared to try it out.

Its like everyone is literally waiting for a streamer to say its good until you even try.

Im affliction and i KNOW im better than 90% of the destro but thats the meta rn.

If you find the right team you can really make any comp work, however most people will only play the fotm which is not actually great

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It’s just massive cope to expect people to mysteriously play better on an antimeta spec when they suck hard at the meta/fotm specs.

Meta specs tend to be meta because they require less effort/knowledge/skill to achieve results compared to antimeta specs.

Your problem is that people aren’t skilled enough at the game, and statistically speaking more people will be unskilled than skilled at the game, and unskilled players picking weak underperforming specs is just going to make the situation worse for you, not better.

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I see Hpriests way more in BGs, where there’s no dampening.

Unless Damage Reduction abilities get affected by dampening too, and as both specs are today, we’ll always see Disc priests over Holy in arena matches.

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I mean holy is just massively inferior to disc. Disc is the god healer atm and nothing comes close to it.

If you watch Zenlyn queue, you’ll see how disc priests still have CDs and are near 100% mana while he’s struggling to not run his mana pool due to the need to spam heal. This isn’t in deep dampening either.

The plus side to hpri is obviously that you get chastise fear setups. If you can survive between your team goes you can get some really nasty setups and even help with the burst due to the 2 free holy fires. after stun fear.

Hpri is just simply not disc priest, and disc priest is just simply better than everyone else. Not really comparable. PVP isn’t really about being competitive on an inferior spec anymore, it’s about what does the best as you get higher. Holy can work, but the effort you have to put in will just be WAY more than disc.

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I only pvp if the elite set is to my liking. Nothing in this expansion has looked good to me.

Use fel magic to “recruit” a guildy to pvp with you and guilt trip them into being your holy PI slave.

Did Gul’Dan teach you guys nothing?

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I like casual BGs as holy and usually start doing them half way through the season. It is usually a pretty good tank. I’d try other pvp content as it, but rarely find people who want to pvp.

Holy PvP main here.

Most Holy Priests I see are underwhelming, unfortunately, and so it’s sorely misrepresented.

While we don’t have damage reduction like Disc, we do have more powerful passives with the likes of Prayer of Mending and Echo of Light … which allows more up time for dispels and aggressive play (ie mind-control on off-target and healer).

In terms of HPS and what others say about Disc being stronger, this is flat out false from experience. Majority of the time I beat Disc in HPS because their passive healing is lower and too busy being chastised and mind-controlled off DR.

Restitution can be used to bait DPS into hard-swapping to you, which works more often than you’d think and gets the pressure off the DPS.

You can use it to die while MCing the enemy healer … and Spirit of Redemption gives time to recover CDs and keep the team alive while spamming mana-free healing.

These are game strats that are completely overlooked, and I dont see other Holy Priests use to their advantage.

I can see why :slight_smile: If they played like I would, spamming MC with DoTs on em, knowing that we can go from 1-100% HP in two instant-casts , or at worst die and resurrect.

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I only play my priest as holy in random battlegrounds and I think it’s doing fine atm. It’s not that much weaker than disc in most regards. I don’t have many complaints other than the zero-mobility design of priest is grating and it would be nice to have better active mana recovery - fiend and hymn of hope mana return is terrible. Most of your sustain comes from free healing via surge of light and spirit of redemption. Meanwhile disc gets mana returns on every consumed PW:S.

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There is nothing fun in PvP. I got into it for a while when I first started playing in Dragonflight but it got very boring very quickly.

The premades made a lot of it not fun. Some classes are simply significantly better than others. Holy Priest was only fun when I had somebody to watch my back and not run out of range (and so, so many people play PvP as some sort of single player endeavor and only seem to care about themselves.)

Vehicle battles give me ZERO opportunity to play as a healer and I can’t opt out of them.

If they added a game mode that included a bit of PvE and resource gathering and base building (I know it exists because I’ve done it but forgot what it was called), or another sort of map that wasn’t just 50 people scattered 2 miles from each other at all times, I might be interested in coming back to it. The Battleground Blitz were my favorite when I played it, but again, it’s full of classes that are pretty OP and there’s a lot of tryhards and premades in there that just stomp me into the ground and I don’t really get a chance to play.

That’s my opinion on it. Burned out, no reward, too much elitism, and too little group coordination and effort. Everybody’s an army of one, and Holy Priest isn’t made for that.

Meta humpers everywhere.

It disgusts me.

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H Priest pvp’er here. Let me know if you want my battle tag, happy to queue it up.

This thread inspired me to try out holy again, I played it last season a bit but disc was just much better so I ultimately chose disc to play.

Holy oracle is super fun, plenty of panic buttons and chastise+fear is so strong. Highly recommend

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Thanks for the input everyone. Hopefully they balance everyone so all people can have an opportunity to enjoy the game.

Keep in mind not everyone can reroll and make new alts or learn new specs because they may not have the time. I dont think players should be exempt from enjoying the game because of this.

Would love to see a version of WoW where the character you select is based off of the flavor of the class and the abilities that you would enjoy exploring while being somewhat level with other dps classes Just my 2 cents anyway

All of the healers are good and viable. The game could be completely balanced mathematically to the point you could write a PhD about how balanced it is, and there would still be a tier list and people saying “hopefully one day the game will be balanced”. Healers are closer than they normally are.

I just do WM and I seek out and destroy the alliance :slight_smile:

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As alliance I seem to get overwhelmed by horde in war mode. However, in random BGs, we rarely lose.

Holy, to me, is great fun in BGs. You can take a beating and in 1v1 scenarios you can apply good pressure to win the battle of attrition.

Agree. But my WM I only fight fair battles too. I’ve played thousands of BGs (all as horde pretty much soloqueue and win 6+/10 so not sure how alliance always beats horde tbh) . I Just don’t do that much anymore.

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