There was a character inspired from SC in Warcraft 3, with a machinegun, atleast we could play it on the custom maps like ‘X Hero Siege’ / ‘Footmen Frenzy’ / etc
I think World of Starcraft most classes would look like hunters from WoW, but with machineguns and all that, they could manage to make warriors or alien mages too
Many many years ago I pitched this idea to blizzard in a few emails, but it never took off:
Starcraft MMORPG, 3 factions, each faction plays like a different style of game:
Terrans: Play like a first person shooter. Aim is required, your progression path is upgrading your armor, weapons, equipment, etc.
Protoss: Play like a third person action RPG (Like WoW or similar games). Primarily melee combatants, and your progression path is upgrading your shields, psionic abilities, and psi blades.E
Zerg: Play like a top-down RTS, wherein you’re an overlord controlling a small squad of zerg units. Progression path is unlocking new units and mutations, and being able to adjust your squad to different scenarios.
Three types of gameplay is something that exist like in ‘Battlefield’ games (third person + first person + planes, etc)
So that’s interesting, but it’s such a lot more work than WoW copy-paste
Yea my first experience with it was back in a game called Savage: The battle for Eden, where one player was a commander and did the basebuilding RTS style while the others were combatants on the field. It was interesting but that game at least never got really popular.