What is the time line to fix all of the leveling dungeon content. All of the loot tables seem to have have bizarre/nonsensical level restrictions. You can que for leveling dungeons, but you can’t wear the gear that drops. Things that are obviously not working as intended.
Maybe this is what they intended.
To be fair, sure. But, its all over the place and makes no sense, Wailing Caverns has i30 restrictions and other old world ones have no restriction. So while I appreciate your attempt to be edgy, it can’t be as intended.
Without knowing what their goal was we can’t really know what they were expecting to achieve. Maybe they want players to do fewer dungeons. It seems to me that incompetence on this grand scale goes way beyond the “small indie company” meme.
Sure, but then they would all just be locked to 30, or just make it so you can’t que… sure, who knows. But, looks more like their auto scaling code just squished everything and they need to fix tons of stuff by hand… hence just looking for a time line.
ilvls are mess up in a lot of places. If I run my lvl 57 paladin in Utgarde Keep, the reward on the first boss is ilvl 89, when my normal ilvl is at least ivl 170. I don’t think this is intended, i think the scaling in dungeons is still messed up. I also couldn’t queue for as many dungeons once i reached level 50. I can now only queue for 2 WOTLK dungeons at level 57.