When will MT/MC support come to wow?? I have a laptop so I know it will improve my FPS by a bunch so I'm excited to hear about it coming to WOW but I was wondering if Blizz will be more forthcoming with info on it. Will it be DIrect X12 feature only or will it work for direct x 11 as well. Also what kind of performance improvements can we expect??
Also as a second question can we every expect full screen to come back I know it isn't an issue of increasing performance but as others have said I'm finding that a bunch of pop ups and windows crap keep interrupting my game. If we see full-screen come back then those kinds of issue will go away.
Not sure about the FS question, but there was news that multi-core support will start coming in 8.1 last I heard. People were seeing fps jumps of about 25 fps or so. Can check youtube to see people who played around with it.
Thank you Gigglessnort (and I love your name :) :)) I did check some videos but they were all saying it was a directx 12 feature only and that didn't make since to me as the engine itself would be what drives MC/MT not the API (at least what knowledge I have says that anyway) so I wanted to find out if DIrect x11 will have this feature as well.
DX12 on the PTR has these improvements, but so far it's buggy and glitched as heck. I'm guessing if they can't get it stable in the next few weeks it'll be pushed back to 8.2.
11/10/2018 03:41 PMPosted by SeimajsThank you Gigglessnort (and I love your name :) :)) I did check some videos but they were all saying it was a directx 12 feature only and that didn't make since to me as the engine itself would be what drives MC/MT not the API (at least what knowledge I have says that anyway) so I wanted to find out if DIrect x11 will have this feature as well.
It will be only DX 12. DX 12 allows draw calls across multiple cores instead of one. The engine its self will not be really changed. DX 11 all the draw calls on a single core while dx 12 spreads the draw calls out over multiple cores.
Which chip does your GTX 860M have . there are two chips used in those. they used GM107 GK104 one of which my not support DX 12 with wow. GPU=z will tell you which chip your GTX 860M was based on.
GM107 I've been running wow in direct x 12 mode for a while now. it doesn't change anything lol it looks exactly the same and I get exactly the same performance out of both.
GM107 I've been running wow in direct x 12 mode for a while now. it doesn't change anything lol it looks exactly the same and I get exactly the same performance out of both.
11/10/2018 08:24 PMPosted by Northernlite11/10/2018 03:41 PMPosted by SeimajsThank you Gigglessnort (and I love your name :) :)) I did check some videos but they were all saying it was a directx 12 feature only and that didn't make since to me as the engine itself would be what drives MC/MT not the API (at least what knowledge I have says that anyway) so I wanted to find out if DIrect x11 will have this feature as well.
It will be only DX 12. DX 12 allows draw calls across multiple cores instead of one. The engine its self will not be really changed. DX 11 all the draw calls on a single core while dx 12 spreads the draw calls out over multiple cores.
Which chip does your GTX 860M have . there are two chips used in those. they used GM107 GK104 one of which my not support DX 12 with wow. GPU=z will tell you which chip your GTX 860M was based on.
GM107 I've been running wow in direct x 12 mode for a while now. it doesn't change anything lol it looks exactly the same and I get exactly the same performance out of both.
11/10/2018 09:55 PMPosted by SeimajsGM107 I've been running wow in direct x 12 mode for a while now. it doesn't change anything lol it looks exactly the same and I get exactly the same performance out of both.
The GM107 is a Maxwell chip while the GK104 is a Kepler. GTX 860M as OEM CPU's had both depending on the manufacture. The GTX 870m and 880m are both Kepler chips
11/11/2018 02:51 AMPosted by Northernlite11/10/2018 09:55 PMPosted by SeimajsGM107 I've been running wow in direct x 12 mode for a while now. it doesn't change anything lol it looks exactly the same and I get exactly the same performance out of both.
The GM107 is a Maxwell chip while the GK104 is a Kepler. GTX 860M as OEM CPU's had both depending on the manufacture. The GTX 870m and 880m are both Kepler chips
So will my laptop take advantage of the MC/MT optimization or will it be same as always?? I don't know the details about which is which other then my chip is based on an older die so I don't know if it will support the directx 12 mt optimization or not.
11/11/2018 04:12 AMPosted by SeimajsSo will my laptop take advantage of the MC/MT optimization or will it be same as always?? I don't know the details about which is which other then my chip is based on an older die so I don't know if it will support the directx 12 mt optimization or not.
With your laptop GPU being a Maxwell chip it should run the DX 12 changes just fine.
11/11/2018 04:22 AMPosted by Northernlite11/11/2018 04:12 AMPosted by SeimajsSo will my laptop take advantage of the MC/MT optimization or will it be same as always?? I don't know the details about which is which other then my chip is based on an older die so I don't know if it will support the directx 12 mt optimization or not.
With your laptop GPU being a Maxwell chip it should run the DX 12 changes just fine.
Thank you so much Northernlight I appreciate you taking the time to answer my questions :) I'm glad I can get a bit of a boost I haven't had many issues other then in a raid I run 60+fps everywhere BUT in a raid LOL I use an opolar on my laptop so I am able to overclock and stay below 70C I also never throttle (for all of you gaming laptop peeps out there look into the opolar its a beast). Thanks again!!!!