When do drops calculate?

Curious. At what point in a mob kill does the drops for a person get calculated via rng? E.g. is it at looting a corpse or is it at kill?

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Probably right after the mob dies.

As soon as the mob dies. You don’t even have to loot it as any items on the mob will just be mailed to you.

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Fairly sure it’s at looting the corpse since you can coin loot, and if you get the same item from the boss it’s tradeable.

This is a great question. I think the answer is as soon as it dies though. I think if you fail to look a mob while in a dungeon the game will still send you the loot. Though I’m not sure, I’d have to test it out, because other people might loot the mob and then trigger his drop table, but this can be figured out on lower level dungeons.

Ah. This would make sense. Since you get loot mailed to you if u don’t loot a corpse. If it worked by calculating at looting a corpse, then the game would have no way of knowing what to send you.

I think it works like this when you kill a mob the programming goes " Well theyve only played for an hour so no good stuff" Then goes

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It used to be once the instance was loaded back in BC. There were some shenanigans pulled back then with AtlasLoot and instance phases iirc.

Now I believe it’s just on kill.

Sometimes if you have a quest to loot a particular item, and then mass kill mobs, you’ll see extras that you can’t pick up when you loot all. I think this is a good argument for when it dies, rather than when it’s looted.

It’s calculated at exactly 42% health.

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I would agree with that line of thinking.

In EQ the mob its self had loot on it at spawn. I am pretty sure WoW does things where the loot table isn’t populated until the person clicks on the corpse/chest or it could be when the encounter is engaged that generates a number to the loot table for the participants. Best guess it is the former.