We got this blue post 3 weeks ago, saying that Feral Spirits is weak and the talented version is not interacting as intended. We get 1 Major DPS ability unless we talent into another. And it is currently garbage. The stacks it generates speed up our rotation very slightly for 15 seconds giving a total of 6 maelstrom weapon stacks. At best it gives us 2 LB/CL casts a bit faster. So in testing that is a negligible gain over 2 minutes.
If we are not going to get a damage buff out of this ability it could at least give us 1 Stack per 1.5 seconds to net us a total of 10 stacks. It would be a good opener ability to get us rolling. The Talented version currently has 1 Good wolf(frost) 1 mediocre Wolf(lightning) and 1 terrible wolf(Fire). If you get 2 Fire wolves it was almost a waste of a GCD seeing as all you will gain is a passive increase to maelstrom weapon stacks. The frost gives a noticeable DPS gain, getting 2 is very powerful. Getting a lightning wolf is good if we get SS procs. if not it does significantly less than frost. Fire needs to interact with something other than Lava Lash due to it’s long cooldown we might not even get in 1 depending on rotation. Hitting lava lash instead of SS is a DPS loss even if there are 2 Fire wolves up. Possibly make Flame shock hit an additional 2 targets per fire wolf up.
Blizzard
Feral Spirits are a bit weak right now, and the talented version has some issues where the different elemental wolves don’t interact with some abilities that they should be.