As long as it conforms to the Juspion Law Project or the JLP not to be confused with the Justice League Project aka the DC cinematic universe which the Juspion project says is not canon in the warcraft universe.
Hmmm, Taraghlan if you are starting a guild message me in game. I have a couple of baby moos I’ve started - including a little rogue. I would like the join the fuzzy, celtic moo club.
I keep thinking about rolling a Tauren buuuut kind of have a personal trigger about it since a former S.O. of mine cheated on me with several (came out as a furry and apparently thought that meant they could just cheat because of it), including sharing some f-ed up r* pe fantasies with one and some other horrible stuff.
And there was one guild that used to police Un’goro that had a lot of Tauren in it that literally tried to report me for hanging out (I was farming Devilsaurs) there once. Forgot their name.
Years ago now but every time I think “hey, I want a Tauren this time” I remember all that and the desire withers.
And since we’re talking about withered, that’s why I like Forsaken I’d play an undead Tauren though. That’d be pretty cool.
Bingo.
You are not ready for Vlad Tepessian Oni no Hatori!
Ain’t my $15/mo. Be your favorite self with your personal RP headcanons.
I mean, every guild story or social RP is just headcanon in a group setting that we add to our RP notes as hooks for RP.
I think with the dracthyr and Dragon Isles centaur, anything’s possible. Fel, the Saberguard were called night elves in Orgimmar by an alt timeline Garrosh during the Horde Guild Faire and I think that’s so cool!
My hardline is that your character is jaina’s/Khadgar’s protege, Thrall’s hidden half-sib, or a dragon aspect’s SO. Which is why the Saberguard uses a middle man with the Sanctum of Order instead of taking orders from Thalyssra herself.
I’ve been brainstorming some lore and other “”“canon”“” eastern tauren characters (i.e. characters in the lore i’m writing), once I’m done procrastinating I very well might start up a guild for my fellow fluffy scotscows
I welcome our tartan cow overlords.
I think people keep forgetting how massive things are with the homogenisation of races to fit in the same buildings and such.
Imagine this thing, standing on its hind legs, and you’ve got an approximation of how big a Tauren is. And then you add the sheer, unbridled fluff of the scottish highland breed, and that’s a big ol’ wall of friendly moo-cow.
Hmmmm, wrong toon.
Here’s some food for thought -
having worked as a level designer … “canon” is meant to keep the whole design group on the same page. Especially important when there’s multiple teams, as is the case with Blizzard. From a game design perspective, canon is a lot more about what makes for an enjoyable game than it is about “lore”.
To take a specific example …
In the context of a discussion about what happened with the “decanonization” of the table-top RPG, it was made clear by a Blizzard dev that the reason for Pandaren not having “shao’din” (clans) ingame was that the designers felt it would be too confusing for players to have to keep track of clans - in the sense of something analogous to the Orc clans - on top of the many rep factions in Pandaria. “Shao-din” in the exact sense the word was used in the RPG became the factions, such as Order of the Cloud Serpent, Shado-pan, and the various groups who maintain the temples of the August Celestials. They’re what anthropologist would refer to as sodalities and affinity groups - people with shared interests and goals - rather than clans (shared lineages).
Yet, it’s only common sense that Pandaren would have some kind of familial structure that is larger than just a single bloodline family. Multiple generations of cousins, broadly speaking. There are in fact Pandaren clans ingame. Two examples being the Stormstouts (with lines of descent on both the Wandering Isle and mainland Pandaria) and the Mudclaws (the most influential clan in the region around Halfhill).
IRL there are moieties, clans, multi-generational multi-line families, … and that’s just a few ways to refer to kinship groups in English, let alone other languages and cultures. Logically, there would be some word in the Pandaren language for “clans” (in the sense of groups of families sharing a lineage). IMHO it would be wrong to insist that all Pandaren lineages be referred to as shao’din, since it’s not official canon. OTOH, if players want to adapt “shao’din” to serve as the way they refer to their own characters’ kin, there’s nothing wrong with using that particular word.
Just my opinion …
As long as we’re not trying to coerce other players into lockstep with our personal perspective, it’s sensible to use things like Hearthstone and the RPG As a rough guide to help us fill in the gaps, rather than always trying to make things up out of whole cloth.