mine’s warrior (any spec)
vast majority of the time they’re awful players and have zero sense of positioning/cd trading
mine’s warrior (any spec)
vast majority of the time they’re awful players and have zero sense of positioning/cd trading
locks on ruins of lorderon that refuse to put their port gate on cart or tomb and just stand in room getting railed
I think my perspective is different because I usually heal at lower MMR than I play as dps, but I hate healing boomy more than anything. Squishiest class that feels like it’s either dead by trying to win or living but generating zero pressure so we just lose slowly.
fury warrior, guaranteed troglodyte gameplay
DH because they don’t deserve it
Or maybe youre healing a 2004 class in 2024
Hunters because I might as well unbind earthen wall.
did the class not change since 2004, or did the game awareness not change since 2004?
Warrior players are the worst to heal in shuffle. Love looking at details and seeing them press 30s healthstone 1 time in 6 rounds. Spell reflect value in the garbage. Usually more than 50% miss rate on kicks.
Both tbh
10lemons
you remind me of lennie from of mice and men - large, strong, and not very bright, but at the very least, honest
Its funny cause when a mm is in the lobby at the end i just get spammed kill shot
better than being made an example by the wizard overlords
Before this expansion it was hunter 100%. Definitely less squishy now. My favorite and least favorite equally is lock. Good ones are the most cozy class in the game. Bad ones are impossible
So far it has been warrior and rogues/feral for me.
Run thru open field to charge/heroic leap, or stealth opener on the bunched enemy team.
If I burn CDs to chase I just get swapped to or eat CC, but its also a auto loss if I don’t do anything.
Warriors and lock 4 sure. I tell locks to stand still and pump, they proceed to waddle, port out of line and do no damage.
Warlocks or Spriests against fury warriors.
Why do fury warriors have to rip so hard into them? They legit do orange raid parse DPS on them. Like upwards of 800k DPS seems average. They could be timing +10s with that DPS.
If it’s in a vacuum, rets and hunters will press deterrence and divine shield 1 second after I have already cocooned them often. This happens with other classes with big CDs too like Ice Block or Dispersion but rets and hunters feel like the outliars to me.
Bonus for rets who press LOH when it isn’t really needed.
It’s bound to be this way though since we aren’t coordinating in any way. I’m sure it feels bad for them to lose a round because their teammate died while they had LOH.
When playing with these specs I always consider cocooning a lil bit earlier just to make sure they aren’t going to press their defensive too.
Because fury’s whole power budget is pressing 2-3 dmg buttons into something and if they aren’t kited or forced to hamstring then they just parse on people. If they don’t on immobile targets they’re a glorified quest mob into everything else.
agreed nerf warrior
No.