WoW is atrociously beautiful because of the countless ways to play the game. But so much versatility inevitably comes with some varying viewpoints. So what’s your hot take as we near the end of this whacky expansion?
Mine? Mythic+ was a f****ng mistake. I have never partaken in more brainrot-esque content. Keystone master is a joke.
Damage meters are needed so that guild raid leaders can pinpoint the weakest link and either help them or unfortunately, bench them
It’s literally the same thing in any professional sport. Any of their players are lacking they send them back to the minor leagues to get their numbers back up.
And if they still don’t improve, they have to be let go
My hot take: remove lfr if they are introducing story mode for raids
Tbc is on the same tier as shadowlands as far as xpacs go D-. It was cool because thats the only xpac we had but if you looked at all of them sl and tbc is trash.
My solution: tighten the player output and more closely control gear scaling, then put the impetus on encounter execution rather than a massive fluctuation in potential player output, designing encounters around that controlled baseline.
So weird how FFXIV can do this so well and they have the exact same rollout cadence for content.