Whats with Mana ? Lol

Yea this is the issue… People don’t have to play smart, it just comes down to who can pve harder now. Pretty lame…

Well it was like I stated earlier, Dilly was saying it is less beneficial to CC a healer now because you want them to spend as much mana as possible and then deny drinks. Same applies to BGs.

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We have no sympathy for the mages mana if they can’t drop a table.

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I havent done any bgs since mid season 1 bfa and wow that nerf really hit bgs…lol.

Thats how irt should be tho you shouldnt have 20m long fights at flag points.

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I was okay with the regen Nerf, but they went way overboard by increasing the cost of nourish by 35%. It was a PvP talent, meaning I was already having to sacrifice to take it. It would be different if it was baseline. Mistweaver and disc was already preferred over resto druid for rated BGs. Now it’s almost pointless to apply to groups as resto. These devs are special needs.

About 5 mins ago in an arena match, using spell steal, robbing the druid of his hots. Why?

Oh, I was just curious…haven’t PvP’d on mage since vanilla…that was the thought that took me to whatever my next post was about I already forget hah

The regen nerf will be reverted eventually. Healers are already sacred, this will make it worst.

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I like it with the nerfs to mana after i have played a few but as an enhancement shaman there is no reason to heal yourself…lol.

But i can kill what target im on.

Watching the tournament atm, the healers don’t CC anymore. They heal till they’re oom while trying to drink and a DPS will eventually die.

Boring.

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15m matches was just as boring there has to be that breaking point.

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Going oom 2 mins in is silly.

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yea it should be adjusted better but i dont really take wow esports seriously.

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Not to this large of an extent. WoW would be far better off with a active mana regeneration system since it allows you to keep playing rather than /dance until dead because mana is depleted.

When you are out of mana you literally don’t play the video game anymore. You just stand there or jump in circles hoping to leave combat, which is terrible design for a -modern- video game.

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Yea, absolutely. They (blizz) need to find a place where you can’t just nonstop cast spells, but also if you are out of mana it regens quicker after say, 3 seconds (random number) of not casting. If that’s what you are saying, i’m buying.

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Idk why the nerfed holy pally and shaman healers hell they have to deal with interrupts more than the other

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Covered this in a similar post moments ago.

What is mana?

What is love?

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Don’t hurt me, no more.

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