What is the point of the having professions when everything can just be bought for cheaper or similar price without the hassle of finding a crafter/tipping/waiting, etc.?
Things are just easier and cheaper to get from AH now than crafting for most essential things.
I can’t buy gear on the AH. I can’t get the Alchemy buff from the AH. I can’t get manuscripts from the AH. I enjoy the XP from gathering on alts. I enjoy the crafting system, because I find the RPG elements more engaging. I like crafting for guildies. I like making my own stuff. I like interacting with this system.
Those are just some of the reasons I can think of off the top of my head.
What are you talking about? Most of the stuff actually worth getting from professions in this expansion is BoP and only acquirable through work orders or making it yourself.
Exactly what is cheaper on the auction house? Even the crappy greens or BOEs they put in the Emerald Dream that are usable for maybe an alt, are ridiculously priced on the AH. And these are borderline trash. Consumables are pretty cheap, by all accounts, I won’t refer to this much, but you might.
You’re right, there is some good begining gear you can get from Time Rfts and Dreamsurge and weeklies in Emerald Dream. Many options we have now are better than they have ever been.
But you can’t craft 486s with tuned attributes without a solid crafter. And when the season opens, the 463 gear was well worth it’s cost to get started in the new season. And you’ll have a bunch of sparks where you can fill in 463/476/486 gear in spots where you need it or can pick your own embellishments.
Is it cheaper? No, it’s priceless. S2 was a little kinder I would say, but Dragonflight has done a good job making crafting useful.
For someone. You can be a part or you could make more money by just paying for it and go do your crafting. But someone else is going to get the money then.
A. People craft at cost for experience points
B. People craft at cost for the fantasy
C. People don’t plan ahead, craft something that’s already over supplied, and then either sell at a loss or don’t sell at all.
This isn’t just WoW, Runescape’s market is even worse in this regard.
People are under the continued illusion that professions are there to make players money. That’s never been the case. Any monies made is happenstance and coincidence.
I find it’s worth having a few professions. Alchemy is one, enchanting is another. Some, like engineering, are fun if not profitable, and I get a lot of utility out of tailoring, even if it isn’t the goldmine it was last expansion.
I admit I can’t figure this one out. Somewhere out there is someone getting ridiculous, coming-out-their-ears procs to be able to price things where they are on the AH without losing gold. There is literally no reason for me to make almost any gem/enchant/flask for myself because buying it off the AH is literally 1/3 or less the cost of the mats in a lot of cases.
Just another level on which the profession rework is a complete and total disappointment.
I get literally nothing at all from resourcefulness and multicraft gives me at most a proc of two of something. But then, every time a system has been designed with procs, I have wound up with bumpkiss nothing like that.
I can take 100k gold and buy about 350 ultimate power pots. Or I can take that 100k and buy the base mats and rely on procs to make 12-1500 pots. You don’t really notice how much those procs add up until you start crafting in bulk.
You have to add value to something. If you just learn the recipe from a trainer and click craft you’re not adding anything. You need something like virtue of a difficult to obtain recipe, BOP ingredients, or the time spent getting max skills to craft the best quality version of things. This xpack is winding down so there’s less progression raiding and fewer people who need upgrades so the supply is gonna be pretty high pushing prices down further
no it’s pretty simple. I need more flasks/potions to do raids/dungeons. I’m alchemist and the mats to create them cost way more than just simply buying in bulk in AH
Because they did the same mistake as Legion. Endgame crafting is about multicrafting and resourcefulness which means you’re saving on your craft and making more than a 1 to 1.